Much of the pushback stems from how the new game Double Exposure handles the first game's primary relationship.

which was realistically only one option unless you were a really selfish person

Heavy disagree. I think the ending where they sacrifice the whole town for their own little happiness has a lot of poetry to it as well. Real humans don’t make optimal decisions all the time.

Sacrificing the whole town for personal happiness is really selfish. Even you recognize that it is a bad choice to make. Thus my statement remains, unless you are a really selfish person the end of the first game really only had one option – kill Chloe.

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No, you don’t have only option. Did you think Homer’s Iliad is such a great story because everybody behaved rationally? Just have some appreciation for drama and don’t go “Meep-morp, this is the morally correct choice.”.

I’d gladly save the town if it was you :P

I’d gladly save the town if it was you :P

This is encouraging death, or violence upon me to cause my death. Not very smart of you to post that.

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I don’t think that making a selfish in game decision means the player is selfish. You might just be curious about how the story pans out. Maybe you want to do it both ways. I’ve played thieves and murderers in RPGs, I’ve lied and cheated my way out of situations, I’ve blown up Megaton… But these don’t really reflect my real self. I’ve often done the opposite, too.

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