I love the games vibe. The only thing that fell flat for me was the difficulty curve. After the first third I kinda figured out a loop and “won” the game’s economy which distracted from the depressing scarcity of the first hours.
Still very worthwhile for the small stories the game tells around every corner. The short playtime makes also sure that it doesn’t overstay its welcome.
What are we going to do if consumers still buy that stuff?