why do they keep remaking and remastering games from what can only be called “this era” of gaming. as if there aren’t hundreds of games that would be a better fit
Seems to be the same reason Hollywood just recycles shit; it’s easier than doing something new and there’s already consumer recognition for the product
I’m saying why things that already look good and play well. I’m not against remakes and remasters. with changing technology and conventions, games need it much more than movies do. but why not games that have not aged well.
this looks to be remade significantly though. models are new, animations are new, scenes are repopulated, props added, lighting changed… not a small task.
Truth is, some people can afford to look back at a project, think " I can do better", actually do it and then screw it up in completely new and different ways. It happens.
obviously, but that’s tons more work. what I’m saying is if you’re gonna remake anything, just pick something that is truly outdated or has obtuse controls or something.
idk man I can see the appeal of tank controls for alone in the dark and resident evil but tomb raider is kind of an action adventure. idk the remake you’re talking but I’d much rather play it normally today.
It wasn’t the tank controls per se. It was the tile based actions. Tomb Raider was basically a 3D Prince of Persia game. If you’re running and you press the jump button, the character would jump the next time to got to the edge of the current tile. It was a very deliberate and measured way to plan your moves.
oh damn, I don’t even remember that! yeah in that case you’re right. the original pop is still one is my favorite games ever, and I will not have tile based controls fucked with. that’s why the remake of that game was cool to see but wasn’t nearly as satisfying to play.
i was in love with flashback. played both, but i always found another world a bit obtuse and clunky. right from the get go the slugs are one of the worst things I’ve ever encountered in a game. but flashback’s controls were perfect. and it still looks amazing today! also the cutscenes and worldbuilding just mesmerized me.
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why do they keep remaking and remastering games from what can only be called “this era” of gaming. as if there aren’t hundreds of games that would be a better fit
Seems to be the same reason Hollywood just recycles shit; it’s easier than doing something new and there’s already consumer recognition for the product
I’m saying why things that already look good and play well. I’m not against remakes and remasters. with changing technology and conventions, games need it much more than movies do. but why not games that have not aged well.
Maybe they just want to sell the game again by adding a shitty 5 minute mod to it.
this looks to be remade significantly though. models are new, animations are new, scenes are repopulated, props added, lighting changed… not a small task.
Alright. 10 minutes then. Joking of course.
Truth is, some people can afford to look back at a project, think " I can do better", actually do it and then screw it up in completely new and different ways. It happens.
Or, for that matter, just making a new game with a similar genre.
obviously, but that’s tons more work. what I’m saying is if you’re gonna remake anything, just pick something that is truly outdated or has obtuse controls or something.
They did that with Tomb Raider, but ironically the obtuse controls were pivotal to the game design.
idk man I can see the appeal of tank controls for alone in the dark and resident evil but tomb raider is kind of an action adventure. idk the remake you’re talking but I’d much rather play it normally today.
It wasn’t the tank controls per se. It was the tile based actions. Tomb Raider was basically a 3D Prince of Persia game. If you’re running and you press the jump button, the character would jump the next time to got to the edge of the current tile. It was a very deliberate and measured way to plan your moves.
oh damn, I don’t even remember that! yeah in that case you’re right. the original pop is still one is my favorite games ever, and I will not have tile based controls fucked with. that’s why the remake of that game was cool to see but wasn’t nearly as satisfying to play.
My favourite was Flashback. Kind of the spiritual sequel to Another World. I had the SNES version. I think it’s my all time favourite video game.
i was in love with flashback. played both, but i always found another world a bit obtuse and clunky. right from the get go the slugs are one of the worst things I’ve ever encountered in a game. but flashback’s controls were perfect. and it still looks amazing today! also the cutscenes and worldbuilding just mesmerized me.
The crazy thing is that supermassive have been bringing out games very regularly. They didn’t need this to fill out their portfolio