Warhammer 40,000: Space Marine 2 Dev Says Big Budget Games Are Failing in Part Because Teams Are Over-Scoping Their Projects - IGN
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Warhammer 40,000: Space Marine 2 dev Tim Willits explains why the game was able to achieve massive success when so many big budget games have failed lately.
Echo Dot
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Oh well if they’ve only started four times then that’s fine. It’s only a problem if they do it 20 times right, then we worry, but 4 times, nah, that’s standard.

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I’m not saying this is normal. Why are you so hellbent on making me look like I am?

Echo Dot
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17M

Why you so hell-bent on defending fraud?

@[email protected]
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I don’t know who pissed in your cheerios this morning but it wasn’t me.

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