Bruce Nesmith, who left Bethesda in 2021, knows a thing or two about rising expectations.

Bethesda has already run up against the wall of insurmountable expectations with Starfield, which by most measures was good but not great. That’s resulted in a sub-60% user rating on Steam and a general sense that the game was somehow a failure—or at the very least, a fumble.

Ah no. The problem with Starfield is mostly that they didn’t know where to go with it.

They thought the open planets concept would be as appealing as the open worlds concept and it’s not cuz the world’s are boring.

I could understand that moons are moons, but maybe juuuust maybe have more than like 5 different POIs?

We all know Bethesdas plan was to let modders make their game for them while they charge you for it under the guise of “we want creators to make money!”

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Also no one wanted a Space Dragonborn.

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