I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

@[email protected]
creator
link
fedilink
English
08M

Another one that comes to mind (that someone can correct me on). Was Uncharted the game that made the “no health bar, but redder screen as you are close to dying” popular?

@[email protected]
link
fedilink
English
58M

Nah, CoD2 switched to health regen and dumped the health bar before them. It was partially to adapt to the console gameplay pioneered by, IIRC, Bungee with Halo.

@[email protected]
link
fedilink
English
18M

Area 88 did something like that back in the SNES days.

Create a post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here and here.

  • 1 user online
  • 509 users / day
  • 962 users / week
  • 2.7K users / month
  • 6.51K users / 6 months
  • 1 subscriber
  • 5.88K Posts
  • 119K Comments
  • Modlog