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Survivor has fast travel. But it also has a different general level design for the two main planets which are much more open compared to Fallen Order.
Oh man, more open? That makes me nervous. I liked the linearity of Fallen Order and was hoping Survivor would have more of it, just with more depth.
More like an open hub world and several linear levels instead of the interconnected linear levels of Fallen Order.
Ahh, okay. I actually really enjoy hub design when it’s done properly (e.g. Dark Souls 1). I’ll probably start Survivor after I finish Nier Replicant remake (and game that’s got kind of a primitive hub design, come to think of it).