1 + 1 = 2 _ increase of 1
2 + 1 = 3 _ increase of 1
3 × 3 = 9 _ 3 times more
You need both modifiers to reach the max potential because 3 times 1 is only three, but by have two increase by 1 you end up with 9!
That is how the increased and more work.
The crazy part is when you do X fire damage which critical hits for y% more damage with z increased damage and a multipled damage. Also you have b % more burning damage and increased burning damage and ailment % increased damage and so forth. ;)
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1 + 1 = 2 _ increase of 1
2 + 1 = 3 _ increase of 1
3 × 3 = 9 _ 3 times more
You need both modifiers to reach the max potential because 3 times 1 is only three, but by have two increase by 1 you end up with 9!
That is how the increased and more work.
The crazy part is when you do X fire damage which critical hits for y% more damage with z increased damage and a multipled damage. Also you have b % more burning damage and increased burning damage and ailment % increased damage and so forth. ;)
In many games with too much gear I just use the same gear and sell all pickups until I start dying, then I upgrade. Repeat as necessary.
It’s not too hard if you follow a build guide. Somebody who’s done the math will tell you how to spec and gear your character.
If I had more time, I’d love to be one of those über nerds, but adulting, y’know?