A lizard and a bat? We are so back! Steam: https://store.steampowered.com/app/2448020/YookaReplayleeWe are very pleased to share with you one of the exciting...

They’re remaking Yooka Laylee, and dare I say it looks good.

Hucklebee
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Just speculation on my part, but perhaps they are using a different engine. The original was made in Unity, this one looks like it was made in Unreal.

@[email protected]
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Ah, probably another Slay The Spire 2 type situation then. Unity really screwed the pooch on that one.

@[email protected]
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I wonder how many tools Unreal has written to convert assets over from Unity setups…

Hucklebee
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3D models aren’t tied to Unity, so all 3D models could probably easily be imported to Unreal.

Unity also has a 3D model exporter, so they could have used that to get all 3D models positions into Unreal within minutes.

E: still stuff like animations and game logic obviously take more time. Not trying to say that porting a whole game can be done in minutes, just the 3D Models.

@[email protected]
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Yes, there are many basic file types that would be easy. That said, 3D models and raw image textures are only a few basic examples of game assets. Many like customized materials or maps just save in an engine-specific format.

Hence the comment suggesting they have tools that at least closely convert what someone has from Unity.

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