Dear Cities fans, We see and understand the disappointment many of you have expressed after the release of Cities: Skylines II and the recent release of Beach Properties. We asked for your patience and support, and you’ve shown those. In...

TL;DR:

  • They apologized (again)

  • They will refund everyone who bought the beach DLC and make it a free addition to the game, admitting it was tasteless that they made paid DLC when the game is in a broken state

  • They will focus on base changes and better modding tools before starting to make more DLC (previously announced DLC has been delayed to 2025)

  • Console release delayed

Honestly, this is a good update. It’s everything we wanted to hear. Looking forward to buying the game when it gets fixed.

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149M

Games were also significantly less complex then. It takes teams of 100s of people to make a AAA game now. But don’t kid yourself, there were definitely game-breaking bugs back then. And in the pc world, patches arrived much, much earlier than in the console world.

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9M

FF7 and supreme commander were complex. And devs then didn’t have the tools we have today, not to mention game engines (there were, but not like today). And ps3 was a pain to program for. And, and…

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39M

Speaking of FF7, I am just about finished with Rebirth and all I thought was wow I didn’t see a single update and it played flawlessly. Just shows it can still happen, just super rare.

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At the end of the day it’s apples to oranges. The behind the scene development is so different that we can’t really judge them properly, we just have other modern games to compare them to.

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49M

Arguably, patches started even earlier. It wasn’t uncommon to release another whole title that was basically a bug/balance patch. See Japanese Pokemon Blue, and all the various Street Fighter 2 versions.

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29M

Cart version revisions weren’t uncommon either. But they would only be for new purchases.

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