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Joined 2Y ago
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Cake day: Jun 22, 2023

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If you reeeeally want to stretch, they do have rules about pricing things lower on other platforms. Like, you can have a sale on your website that makes it cheaper than Steam, but can’t have the base price cheaper there than on Steam. That’s about it.


Remake it from the ground up instead of using the busted Gearbox port, and I may be interested.


Arguably, patches started even earlier. It wasn’t uncommon to release another whole title that was basically a bug/balance patch. See Japanese Pokemon Blue, and all the various Street Fighter 2 versions.


Even when you own the medium that’s true, it’s just much harder to enforce. As media has gotten more and more capable of being widely shared, the licenses have clamped down harder and harder. From books, to home videos, to video games.




A remaster with some QoL improvements would be much appreciated. I mean. A straight poet would be great, upgraded graphics would be amazing, but some tweaks would be really nice. Some of it just hasn’t aged well, especially the grinding needed for some stuff like unlocking parts. I’ll gladly take a port, but a little extra would be nice.


What level of abstraction is enough? Training doesn’t store or reference the work at all. It derives a set of weights from it automatically. But what if you had a legion of interns manually deriving the weights and entering them in instead? Besides the impracticality of it, if I look at a picture, write down a long list of small adjustments, -2.343, -.02, +5.327, etc etc etc, and adjust the parameters of the algorithm without ever scanning it in, is that legal? If that is, does that mean the automation of that process is the illegal part?


Sentience is the little hump that we can at least sort of see some evidence of, judging by how similar regions of brains activate in certain circumstances. Sapience is the real tricky one.


Even before release I figured I’d wait for a sale. Too many good games just came out I want more, big backlog of Yakuza games I recently started and got totally hooked on. Not interested in helping standardize $70 games, will wait for a sale, and by then there will be a better mod scene too. Less money for a better game, win/win.


I’ve heard nothing but praises for Yakuza’s story thus far. And I’m only a short way into my first game in the franchise, Yakuza: Like a Dragon, and godamn does it live up to the hype. The characters, plot, world, they all are lovingly crafted and fit together so well. After this I’ll be going back to do all the Kiryu games.


Here’s the problem, you have to bend space the opposite direction it does from mass to make it work. For that, you need antigeavity. And the only way to make antigravity, is with negative energy. Which is a real thing that actually exists. Basically, the universe runs on averages. So long as a system averages to a number that works, discrete parts of it can have values that don’t make sense, so long as the rest of the system makes enough sense for the average of it to be sensible. So in a system that hovers around 0K, for example, it’s possible to have tiny fluctuations that occasionally dip to negative temperatures. The math gets weird, but generally it doesn’t matter, because those regions are too tiny and random to make any use of it.

But, theoretically, it is possible to harness negative energy. It’s been a while since I looked into it, but IIRC, the best theory is to basically concentrate an enormous, mind boggling, ludicrous amount of energy, and then at the very edges of that system you should be able to bleed off tiny bits of negative energy fairly reliably. But we’re talking civilizations that move stars tech here. I think the idea was for a giant ring, that would encompass our solar system, kuiper belt and all, and get it to spin. The amount if energy required to spin something that large is mind boggling, and that’s your high energy system, then along the surface you can bleed off negative energy. But even that would be an insanely tiny trickle of negative energy. Unless some new method of bending spacetime is discovered, Alcubierre is just unfeasible. However, this could be more practical for wormholes. But even still, likely looking at a microscopic event horizon for the giant ring, it would be for communication only. But at least you can still technically scale up large scale systems like this to theoretically make something large enough for a person to enter.


I love me some good AAA games and want them to stick around. But I think it would be much better if they were a bit fewer and further between, and the big studios shift to more regular AA games, and give their devs chances to do some more oddball stuff with even lower budgets. More expiremntation and risky projects can only enrich the industry.