Roguelike vs. Roguelite Games: The Differences, Explained
whatnerd.com
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There’s been a lot of discussion over what makes something a roguelike. Here’s what you need to know and why it matters.

My takeaway is that it’s only original Rogue fans that care about the delineation of the terms. Is there a modern (i.e. post 2000s game) that matches the definition of a roguelike as given in the article?

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Have you played the Multiverse mod? It’s the only mod I’ve tipped my toes into, there’s just so much content! My current run I started a few weeks ago on a Ghost Cruiser, and I just picked it back up and somehow now have a crew of full Mantis and no ghosts on node 4.

Nacktmull
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Yes I played it, the amount of content is impressive. However I only went deep enough to kill the standard Flagship a few times (on hard difficulty, which felt easier compared to AE) and did not find any of the secret endings.

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