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I mean, she’s a cleric by default. Insanely useful no matter what your team composition is. And flexible enough to compliment any setup you want. What are you going to do, NOT use Guidance in your run!?
She’s also got a core storyline in a fundamental area of the map.
Also, of the three ladies (you will typically find in your first playthrough, sorry Minthara) she is the last you can romance, so if your are a completionist you will end with her (I regret not making a save)
I mean, there’s a necklace for guidance. Clerics are pretty useful though.
I re-specced her as a life domain cleric and spammed heals, wouldn’t have stood a chance without it
Light and War are really strong. By either reducing enemy chance to hit, to not take damage in the first place, or ensuring your team gets those hits in, reducing enemy count and the amount of damage you can take.