The problem not to conflate is good for developer does not always equal good for consumer. If your making it easier on the developer for multiplayer, by putting an extra burden of a login on the user, thats still a worse consumer experience.
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EOS is a much better backend than Steam multiplayer for development if that means anything to you
The problem not to conflate is good for developer does not always equal good for consumer. If your making it easier on the developer for multiplayer, by putting an extra burden of a login on the user, thats still a worse consumer experience.
Out of curiosity, how so? Do they have faster servers or something?
From what i know, unreal offers easier cross platform multiplayer support and eac is easy to integrate to titles.
Offer more; in this case they used it (according to the article) for crossplay
There is also added security/anti-cheat (VAC requires the devs to identify cheating where Easy can be seen like an anti-virus in that it has an index)
No it does not.
That’s fine
Me when consumers don’t care about ease of development for developers: