Well how else do you think navigation works?
Of course it’s going to need data.
Google gets away with it by streaming the data.
Smaller 3rd party mapping companies don’t have the infrastructure to do that so you download map packages.
That’s how it worked before navigation devices had always on internet connections.
220mb for a city it really quite efficient, I wouldn’t be complaining.
I still disagree. There are far more significant factors than the frequency.
Longer wavelength isn’t an instant blanket solution to better propogation.
Factors like typical transmitter and receiver configurations matter, location matters, object density matters, reflections etc… etc…
Hence why UHF is preferred in some cases by emergency services and so on.
Ultimately anything above 60MHz is going to be line of sight or a reflection when assuming the receiving station is mobile or portable, and in that case if the user is indoors higher frequencies might reflect better.
Also narrow FM has more power density than wide FM for the same power level, hence why broadcast transmitters need to be so incredibly powerful to get anywhere.
I feel exactly the same way. Samsung peaked with the S4 or S5 I think.
The S10+ has been slightly upsetting. Good specs, shit bloat, shit durability, bad design.
Nokia had a couple of good models with Android One… but have failed to release anything recent with good specs.
Motorola might get looked at, or Asus for my next phone.
I once had an android port of dune 2,I think it was of questionable legality licence wise.
I don’t remember if it was in the store or if I loaded it.
I lost it’s source but later another version surfaced, but didn’t work as well.
I played through all houses twice each on mobile. Was a great time remembering my 1990’s gaming.
What PC game broke your OS? That’s mad.