thisisbutaname
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Joined 2Y ago
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Cake day: Jun 29, 2023

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I remember playing Project IGI, that one was hard. Die and you have to redo the entire mission, brutal.


No matter how much I’ve played it, I don’t think I’ve ever got past half of the campaign of Sacred.

Now playing Elden Ring and even if I’m just starting out I’m constantly surprised by the amount of stuff in the world, most of which I only discovered the second or third time I visited the area it’s in.


No hard numbers here, but probably Medieval 2: Total War.

Every few months I get the urge to play and log more hours doing a few campaigns.


I might be wrong but I remember this one as a flash game back in the day



I cannot stress enough how much I don’t want to write code on a tablet


Started Final Fantasy IX again, with the Moguri Mod, and thoroughly enjoying this trip down memory lane.

Now that I’m older I appreciate the themes found in this game in a way 12 year old me most certainly couldn’t.


The hype train is absolutely dangerous.

The anticipation for HL3 would be terribly high, and so would be the expectations of millions of lovers of the franchise, making sure anything other than a perfect game would be met with lots of negative reactions.

And it’s not just about a single game either. A bad HL3 could end up tarnishing the legacy of the other titles, forever ruining what is now a beloved franchise. Remember what happened to Game of Thrones? Who would ever risk something like that happening? Or, speaking of games, look at how much goodwill Bethesda burned with the release of Starfield.


Yes, I wouldn’t run any OS off of anything slower than an SSD.

I was just wondering when it became a “requirement” for games instead of just a good thing to do.


I saw Alan Wake II is also recommended to be run from an SSD. I don’t play the latest titles so my question is, is this a new trend or has it been like this for some time?


I love BH and it has come a long way since I’ve bought it, and it seems it’ll get even better