kind of, it’s more like it starts a geralt’s story, but becomes ciri’s story. the first two books are all geralt. after that it’s about geralt and ciri’s relationship. then by the last book we barely even see geralt.
then after the series was finished he started writing more little stories from earlier in geralt’s life.
as i said in another comment. it’s downright bizarre that ciri doesn’t get mentioned until the third game. she almost makes more sense as the protag anyway.
no, but she kind of wanted to… but it’s also way more fucked than that. please don’t make me type it out here. I’ll just say it involves violent rape while she’s still under age. it could be construed as a trauma response, but it’s debatable… I’m not convinced that sapkowski would have known what a trauma response was when he wrote that scene in the… 90s?
can’t actuality remember which book that happened in.
anyone who has read the books was likely surprised that ciri wasn’t the main character of any of the games when they first started coming out :::especially since geralt dies at the end of the books :::
ciri was more the mc than geralt for most of the books. she’s the child of destiny. she’s the young character that grows up as we follow their journey. she’s the one that finds herself and shows major character development throughout the books. the only character development geralt goes through is accepting his bond with ciri.
the first two games never mentioning ciri was outright bizarre tbh. only even remotely possibly because geralt lost his memory. like, with where geralt as at by the end of the books the only thing you could possibly expect him to do on regaining his memory is frantically search for signs of his adopted daughter
to a longtime book reader my reaction to ciri being the protag of the next game was “FINALLY”
my only curiosity at this point is how much she’ll be like book ciri. does she know magic? in the books ciri goes to sorceress school and then gets trained in primal magic by unicorns and immortal space elves. can you fuck a horse? that was one of the more… questionable scenes in the book.
tangent: sapkowski’s politics occasionally bleed through in weird ways in the books. like three’s a scene where a woman finds out she’s pregnant mid way through a literal war that our band wades through on their journey to save the world. the party basically needs the woman to proceed. she does not want the child. i believe it was the product of rape. yet for some reason geralt and a literal fucking vampire convince her that abortion is wrong and she should keep it instead of drinking a potion about it. it was so randomly out of character for everyone involved. but hey, that’s catholics for you i guess… /tangent
i think they generally said that ciri lost her elder blood powers after the king of the hunt was killed right? otherwise I’m gonna be really curious how handle that as well. she should be sort of the world’s greatest sorceress otherwise. ooh, i wonder if she’ll make quips about cyberpunk and/or other worlds she’s traveled to. like, she spent Decent bit of time in Arthurian legend. she shows up briefly in Victorian London.
also, what will the world at large look like? they can’t do it like the last time where your previous save could alter the new game based on your decisions. you were simply able to do too much. they’d need to make like 3 entirely separate stories at the very least. like, who rules the north? are you the empress of nilfguard? is the church burning all the nonhumans at record pace? you can basically decide the entire fate of the northern realms and all of its people in multiple ways… unless it just takes place elsewhere. maybe we’ll be in zerrikania this time or some shit. there are many distant lands that the games never take us. it would be much more doable that way. then you’d just have to change dialogue and maybe swap out a few characters.
aaaanyway… yeah, anyone mad about her being the mc is a dumbass that doesn’t know shit about the story.
there’s always handheld gaming pcs being released and going nowhere. the current generation includes the rog Ally and the Lenovo legion.
if you don’t follow this stuff religiously you’ve probably never heard of them, but they are out there. it’s just that no one really buys them.
the steam deck is the first successful one, but companies have been trying to make something like this for years.
yeah, this is one of those games where there’s like 5 ways to do everything.
i got so frustrated watching a friend play and seeing him load all of his packages into the back of a truck by hand. he didn’t want to be told how to do things so i just left him to it after trying to tell him he can do it through the menu once. then he showed me that you can use the container repair spray on your own back without unloading the boxes first… i never realized…
lh i forgot hades 2 came out this year. none of the others appeal much to me. i just tend to like the genres that are hard to do on smaller budget. story driven rpgs and action adventure games that aren’t souls like. not platformers, not craft survival, not extraction shooters, not bullet hell. there’s plenty of indie games i can enjoy, but few that i love. and sometimes it’s annoying when indie game fans just assume it’s because I’m ignorant that i don’t live their favorite games.
i hadn’t heard of doronko wanko or another crabs treasure. i might check those out
i am however looking forward to many of the games announced at the game awards this year.
“a fantastic year for new games”? i couldn’t disagree more. i had no interest in any games that came out this year. i got balatro, and it’s kind of fun, but in a mildly addictive mobile game kind of way. not a “this is a really well made game” kind of way.
to me this was a year of greedy disappointments and corporate bullshit in gaming. this article mentions score inflation being a thing they’re weary of, then unironically puts the latest destiny dlc above 90%. pcgamer is absolutely part of the corporate megastructure that is bad for games and for for profits.
i mean, maybe if you’re a persona fan, but i just can’t get in to those games, i tried 3 of them.
it’s a lot more than puddles looking fancy. it’s the entire lightning engine. like how real light will come in the window hit the wall, the floor, the grass outside, and you, bouncing off of all of that to difuse those colors and tones throughout the room and change as you move. that’s what raytracing does. without it they just have to create different color lights sources in the room to approximate that, or just create a single color light source. raytracing is infinitely less work for the devs and is infinitely better as a light engine.
the problem is the whole industry glommed onto it before hardware could handle it.
i mean, this is also a handled. if we look at the way they name their handhelds then switch 2 may not be it, but switch extra or switch (new feature here) would be very in line with their names. Nintendo ds, ds lite, 3ds, others? Gameboy, Gameboy color, Gameboy advance, Gameboy advance sp - particularly egregious.
hmm, more like jumping into a new series in a franchise that rebooted a decade later. like saying you can’t possibly like the dark knight because the 90s Batman movies were bad. they’re completely different.
the Witcher franchise is based on books. the games happen chronologically after the books. the first two games don’t really follow the book story. the third one decided to pick up the book story again and can be approached on its own. the first game was the first thing they ever made as a tiny Indy studio. the writing was bad and the gameplay was completely different. it’s so old that it’s from before 3d movement was standardized in games. they learned a lot over time.
you’re not being fair by judging the later games off of the first.
oh man, to judge the entire Witcher series on the first one is intense. they’re all very very different games. you should try the third one on its own.
it’s like saying you don’t like mmos because you didn’t like classic RuneScape in the 90s. or like saying you don’t like rpgs because text based adventures weren’t your thing. not exactly representative.
IDK, honestly. one of my biggest takeaways from cp2077 is it felt like they wanted to do a more guided story in an open world and struggled with the custom character aspect. like how the origins were all basically meaningless after the first 10 minutes.
the frustrating part of cyberpunk was feeling railroaded into a specific character with specific attitudes and ideas. really, they were just doing what they know and what they’re good at creating a character driven narrative based on existing characters. I’m happy to see them go back to that because i think they’re just better at it.
i will never get over them fighting with the community about whether the game had multi player when it clearly provably didn’t.
when this game was announced i literally laughed at how badly overpromised it was. that generation of console would never have never been capable of what they wanted. i told all my friends not to buy it because it obviously couldn’t possibly deliver on even half of its claims. they literally just promised everything you could ever want in a space exploration game. the other games that had tried to do that with more resources, more time, and that required better hardware couldn’t even come close to a quarter of what they promised.
they had to know they were over promising. i simply can’t ever trust them after all of that. also, i don’t often like randomly procedurally generated environments in an exploration game. they just get boring fast without someone crafting an exploration experience with goals and points of interest.
it’s one of those things where it does legitimately improve security, but for them to require it the way they did when almost no hardware at the time has it is pretty transparent.
there are plenty of other hardware requirements that could improve security if they arbitrarily decided to require them. they did this for the rain you describe, but have the plausible deniability of saying that it’s for security.
basically, the same bullshit line that’s used to justify half of the bullshit unpopular changes that anyone pushes anywhere.
“it’s for security” - no it’s not, as a for profit company chances are pretty good we can prove you don’t actually give a shit about customer date if we look close enough at your practices. it’s for profit.
“it’s for the environment” - admirable thought, too bad that’s not profitable. I don’t believe you mr. for profit company.
“for the kids”- it you have ever tried to talk to a parent after the subject of their kids safety comes up you’ll see why they always do for this in. it’s the deepest, most primal, and least logical part of our brain. most parents become slovering fucking cavemen the second you disagree with whatever they’ve been programmed to believe will protect their kids. it’s just too easy to manipulate people with. if you say you’re great to protect kids I’m instantly skeptical and need a lot of proof.
to me it’s kind of kind the nazi bar thing. if you’re at a bar with 2 Nazis, and you’re not a nazi, you’re still hanging out at a nazi bar.
they fucking adore this frog. no other group has embraced it as strongly or consistently. I’m quite happy to let an old ass meme die because i find it distasteful now that it’s the favorite meme of nazis.
better hardware has always been an advantage, but this is more in line with bmw charging a subscription for heated seats. it’s a new stage of nickel and dime monetization. and just because there’s existing ways to use money to gain an advantage doesn’t mean we should be inventing new ones. rich people don’t need the help, and these companies don’t need the money. accepting and enabling them on this will continue to consent to more and worse pay to win features.
this is explicitly and exclusively a feature to improve performance. whether it’s effective is irrelevant. they intend to let you pay to gain an advantage natively in game. a non scummy game would instead try to minimize and mitigate the differences created by hardware, not add new ways to widen that gap.
yeah no, this is just fixing the wording to better represent the truth that has always been.
this is because a California law recently passed requiring these kinds of purchases to inform consumers that they don’t actually own these games. valve decided it would be easier just to do this for everyone.
this has always been true for all digital games you purchased. the fact that you didn’t realize this is why the law was needed.
thanks California for being the only force fighting for consumers rights in the United States. i can see why conservatives give you so much shit. you do things that matter.
that’s a weird thing to say about a game that came out without diplomacy or diplomatic victories. but ign has a long history of overating games from waelthy companies.
edit: but also, the way that ign feels the need to praise it for being fully featured at launch when it was still missing a base mechanic really helps my point. they always do this. this may actually be the least bad one they’ve ever done. that’s just a low bar. like the 4th least bad release.
idk man… i guess In today’s market this behavior has become less bad by comparison to everyone else, but I’m not going to ignore the rising temperature of the water in this pot. the whole industry is getting worse. I’m not going to give this company ground to legitimize their greed because the rest of the industry shot past them in shittyness. this was one of the first series to explicitly be scummy with dlc. they helped create the modern landscape of battle passes and gacha bullshit. they were once some of the worst out there…
it was diplomacy that was stripped then re-added this time. in base civ 6 there was no diplomacy. that’s ridiculous. that’s like one of the most core mechanics and win conditions. then when they did add it it was so busted that you’ll often accidentally get a diplo victory on your way to any other victory.
it’s it’s gotta be something very difficult that no one has ever fund before.