The fact that GTA V’s crowd system still stands out for feeling relatively “real” – a 12-year-old game – suggests to me that it’s more about design and execution than actually needing a lot of technological advancement.
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The fact that GTA V’s crowd system still stands out for feeling relatively “real” – a 12-year-old game – suggests to me that it’s more about design and execution than actually needing a lot of technological advancement.
yeah, Rockstar excels at this. red dead 2 had the best crowds and random encounters. it’s got me excited for gta6
This! Rdr2 is insanely engaging with randos.