Call up Toriyama-san
Hate to break it to you, but he passed away a few days before you made this comment.
Indie devs:
So many people are still playing it, and many new people every day, I want it to be the best it can be
It will never be perfect, but I feel an urge to keep improving it. Up to this point, it’s been my life’s work, and I care a lot about it.
AAA companies:
So many people are still playing it because exploiting poor impulse control and FOMO are at the core of our game design philosophy. We want it to be the most profitable it can be
It will never be enjoyable, but we will make sure people feel the urge to keep logging in to grind their dailies so their purchase of a battle pass can be justified. Ever since we started allowing pre-orders it was already profitable, and we stopped caring about quality.
I don’t see how the gaming industry even survives when it keeps reinforcing the idea that we shouldn’t buy games at launch.
Because there are more than enough people paying full price for the game before it even comes out. It’s not like people who pay $20 a year or two later are the majority of sales.
Praise be