It would be an alright show… If it didn’t use the Halo name and was written to just be another science fiction/fantasy TV show.
But unfortunately I don’t think the show was ever made for hardcore Halo fans - whether that’s because of the writers or just Paramount going over the writer’s heads I couldn’t say.
Once I woke up a bit more I had another look at the article, and this phrasing certainly makes it sound like it needs approval at some point:
Due to a licensing dispute between NVIDIA and Activision in 2020, GeForce NOW lost access to all Activision-Blizzard games.
Perhaps though it’s a case of “Better to ask for forgiveness than permission” and they just add games until someone tells them to pull it off, I’m not sure. It’s been 4+ years since I looked into GFN, I tried it out during the beta period but I don’t believe I’ve used it since then.
It never should’ve gone out in the first place. Whether it was ever going to be a good idea (I do not believe so) is something that can be debated elsewhere, but it definitely was not a good idea with the current state of Bungie and Destiny 2.
Am I surprised that someone higher up in management pushed/green-lit the idea? No.
And no Bungie, you do not get brownie points for seeing the train wreck (that they were completely tone deaf enough to cause in the first place) and being like “Oh we can see that this was not bringing joy, we’ll pull it… for now”.
What?
First of all, after the shitshow that was the launch of D4, that’s just hilarious. S2 is certainly better than the start, but it is no holy grail that magically fixed everything.
Secondly, you’re dreaming if you think a DLC is worth more than the base game.
And finally, I like how they’re “asking” players if they’d “be okay” with it. Are you telling me that if the majority of the player base said “NO!” they’d actually listen? If there is anyone who believes that, well I’ve got a bridge in Sanctuary to sell you.
Oh man, please don’t remind me of that disappointment.
On the other hand, I felt like “Drivatars” from the Forza series were decent. They at the very least felt a bit better than the static randomly generated drivers. I’m sure others may have had different experiences though.
Guess we’ll see how it turns out though.
And you really don’t want it to either. That could cause all sorts of privacy issues if you accidentally include private information in the conversation - and as far as I have heard it is harder to remove information from LLMs than it is to “add” information to it.
Also Microsoft’s Tay could adapt itself based on conversations and that went real well…
This was somewhat done for Destiny 2, when they moved from Battle.net to Steam (so like the Bethesda situation mentioned in another reply). I’m sure it was a bit easier for them since the base game went F2P which obviously hasn’t happened here for Diablo 4, but all of my purchases/DLCs for the game were transferred over to the Steam equivalents.
I’d assume if they really wanted to, they could find a way to just give everyone who has it on BNet a key to the Steam version, but there’s no real incentive for them to do that.
Because Two-Factor Authentication is generally supposed to be under the principle of “Something you have and something you know”, the password being the “know”, and using a TOTP on an app via your phone would be the “have” (the phone).
I suppose if your email is restricted to the something you have/know it’s a bit better, and certainly better than nothing - but not by much.
For me, it’s been Last Epoch which is an ARPG. It’s been doing a fantastic job of scratching the itch that Diablo 4 just failed to do.
I finally made it past the campaign and am in the endgame (as far as I understand), and I’ve had a good time trying to come up and play with various builds on my Runemaster character!
Also, American Truck Simulator for when I just want to turn my brain off and relax.
I definitely wouldn’t completely discount that as a possibility for sure, but Unity sure is bad at damage control (as are most companies that make dumb decisions like this) - even if this is true, it would’ve been better to just not mention it, as it could only ever just douse fuel onto the already out-of-control PR fire that has erupted due to all of this.
LOL
We removed it way before the pricing change was announced because the views were so low, not because we didn’t want people to see it.
(emphasis theirs)
I don’t believe that in the slightest. While yes, they did do that quite a while before the change took place, it was hosted there as an easy way to track changes to the ToS. I bet it was more of a “Any changes we make will stand out a lot more”, not realizing that any big change they make was going to stand out regardless (this whole thing being an example).
I mean come on, they could’ve at least tried with a better lie. I would’ve gone “Eh, maybe” if they’d said something like “Our legal team suggested that we keep it hosted in a central location, on our website”. But really, “not enough people looked at it”?? What a joke.
I’m not currently in a great spot to watch a video, so I asked Bard to summarize the video. In case anyone else is curious / doesn’t want to watch:
The video you linked is a trailer for the EventLab 2.0 update for Forza Horizon 5. This update introduces a number of new features to the EventLab, including:
The ability to create custom routes for races and challenges.
The ability to add custom props and objects to events.
The ability to create custom weather and time of day conditions for events.
The ability to share events with other players.
The EventLab 2.0 update is a major overhaul of the EventLab, and it gives players a lot more creative freedom to create their own custom events. The update is scheduled to be released on September 9, 2023.
Here are some of the highlights of the EventLab 2.0 update:
Custom routes: Players can now create custom routes for races and challenges. This is a major new feature that gives players a lot more control over the layout of their events.
Custom props and objects: Players can now add custom props and objects to events. This includes things like traffic cones, barriers, and even animals.
Custom weather and time of day: Players can now create custom weather and time of day conditions for events. This allows players to create events that take place in any environment, at any time of day.
Shared events: Players can now share their events with other players. This means that other players can play the events that you create.
The EventLab 2.0 update is a major new addition to Forza Horizon 5, and it gives players a lot more creative freedom to create their own custom events. The update is scheduled to be released on September 9, 2023.
Keep in mind, since I haven’t watched the video, I can’t confirm the accuracy. For example, the video description says the update releases September 12th, but Bard thinks its scheduled for today, September 9th - so take it with a grain of salt.
I don’t generally go with the “Oh no, anyways…” comment, but that’s truly how I feel about the whole Reddit drama at this point.
They made their bed, and now they have to lie in it. I have zero confidence they’ll change, and even on the remote chance they wanted to, its pretty much too late for that.
Here’s a link to the thread on nitter in case anyone can’t view Twitter.
But holy cow, that’s uh… I’m not even sure what to say about that.
Edit: Apparently the link breaks for some mobile users and Kbin users due to the underscores, [https://nitter.net/\_\_silent\_/status/1698345924840296801](I believe this one should do the trick).
Yep, my apologies I should’ve been a bit more clear - a lot of stores during the pandemic put up signs saying that they preferred for you to use tap-to-pay as a preventative / safety measure, and this store is one of them.
Of course, even during the peak point of the pandemic that prompt was still there, and is still there… and due to the medication that I’m on I am somewhat immunocompromised so I would prefer to not have to touch the screen since everyone who pays using anything that isn’t cash has to also touch the display.
This is probably going to sound a bit silly, but legitimately the fact that it’s installed on most Linux systems by default (and if not full blown vim
, then vi
- or rather, vim-tiny
often). VSCode has the Remote SSH extension, but the last time I checked it automatically installed the VSCode server (?) binary on the remote system. Often times I’m administrating systems that aren’t mine, and do not want to leave random bits of VSCode onto it. Even if that weren’t the case, its a lot easier for me to just open a file in vim since I’m already at a shell, rather than having to open VSCode, then wait for it to initialize (though it is quick!), activate Remote SSH and connect to the server which triggers the same initialization since it has to start the server-side component.
Another probably silly sounding reason is that the keybinds are the same ones that you use in a lot of POSIX tools like man
, less
/more
, Firefox even uses /
to activate quick-find (while you’re not in a text field of course) though admittedly I believe that is the only one, hell even bash itself if you use set -o vi
(by default its in Emacs mode - this is actually a feature of the readline library that bash uses as far as I understand).
Though admittedly, those mostly are Linux/Remote Administration reasons and doesn’t apply to everyone - but those were some of my initial motivations.
I hate this specifically for one of the corner stores at my house. When I use tap-to-pay (or I assume swiping a card), it gives me a “Would you like to register for our rewards program? Selecting no will not impact your ability to complete this purchase” prompt…
Except then I’m forced to actually physically click “No”, which circumvents the whole point of not having to touch the POS terminal when using tap-to-pay…
So far that is not the plan - they could change it of course I’m sure, but it won’t be this way at launch.
Well, originally my plans were to check out the newly launched Season 1 of Diablo 4, but the news on that has been very… whelming to say the least. I haven’t crossed it off the list yet, but it surely won’t have any sort of priority for me.
I’ll probably be trying to spend a little bit of time in Destiny 2 for the Solstice event, but that also depends - past versions of it were incredibly grindy and I’m already a bit burnt out on D2.
Other than that, I’ve been having fun kicking back and playing the American and Euro Truck sim games, while listening to a podcast or having a TV show playing on the second screen. No time limited events, no pressure, and how much “grinding” I want is completely up to me. It’s a quite nice change of pace from the live-service model of recent games.
They’ve stated it will launch OW2 directly.
Argh, I originally finished typing out a reply and went to upvote your reply - which apparently causes Lemmy to close the reply box, sending my original reply to /dev/null
, sigh…
What I was originally going to say, in a more abridged version is that plenty of people audit and review open source libraries such as OpenSSL which ended up having a massive vulnerability that no one knew about in the form of Heartbleed for two years - so while its possible someone would ring the alarm bell on Chromium, its also possible that they wouldn’t (through no fault of their own).
At the end of the day, I still believe that my own personal trust in a project is going to trump the stamp of approval from people that I have zero connection to. There have been countless times in my life where someone said that X
was okay, and I blindly trusted them instead of relying on my own judgment only to inevitably bitten in the ass when they ended up being wrong. Even down to medications that I’ve taken in the past that were deemed fine by multiple doctors, which have now resulted in me having permanent negative side effects that I’ll have to deal with for the rest of my life.
I appreciate your level headed reply (as opposed to the passive aggressive “people do not understand chromium is NOT CHROME” reply), and to your credit I would say its probably significantly harder to forget to remove a ton of telemetry from a project than it is to not catch one line of code that accidentally causes a massive vulnerability to a project - but if Firefox works just fine for me, I don’t see a need to even have to take a (probably small) gamble on Chromium.
I don’t even advocate to others that they shouldn’t use Chromium for the reason that was listed in the top parent comment (usually if someone does ask me how I feel about my choice of browser, I will tell them that I prefer Firefox because it doesn’t have a dominant position of marketshare over web standards), but I did feel it was worth retorting that the parent comment was in fact, not really a “ridiculous position to take”.
There was the Firefox mobile OS but apparently that didn’t pan out too well it seems. I remember vaguely hearing about it long ago, but not by much.
Second, add-ons and theme isn’t saying exactly “extensions”. Also, it would take you to the last tab which is by default plug-ins. try it.
You can click the Extensions toolbar icon that was added by default for everyone a bit ago, and at the bottom of the list of your extensions it has a “Manage Extensions” option (it is actually pinned to the bottom of the visible menu, so even if you have enough extensions that it “overflows” into a scroll menu, the Manage Extensions button is always visible). That page lets you remove / configure any currently installed extensions, and has a search bar for the Extensions store as well.
Also, you cannot remove it afaik.
Remove it where? If its the toolbar, you can just remove it from the Customize Toolbar
menu. If it is the home/new tab page, you can remove it by clicking the settings gear at the top right of that page and disable the option (or from the main brwoser settings area). If you use Firefox Account syncing (or just sync your Firefox profile folder via other means) then that option persists across different devices accordingly too. This page explains how to disable any Pocket integration, including the ones that I’ve mentioned here, along with even the “Save to Pocket” menu entry that comes up when right clicking a link.
This is such a ridiculous position.
I’m not the original person you responded to, but I am going to go out on a limb here and say that I disagree. While I personally do not think that all Chromium browsers (especially since there are projects like ungoogled-chromium
) transmit your personal data, I can’t verify this myself because the Chromium codebase is far too much of an undertaking for myself to review.
While the same is also true for Firefox (and really any potential open source browser), on a pure personal-trust factor I trust Mozilla/Firefox to be more caring about protecting my personal data than I do Google, who literally revolves around data collection. Inevitably its a moot point for me since I do use Google services anyways, but I don’t think its that far reaching for someone who potentially doesn’t to take the original person’s stance.
Was playing it a bit in the morning while it was slow at work, seems fantastic so far!