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Cake day: Aug 15, 2024

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I think my purest moment of gaming bliss was experiencing completely blind the last handful of worlds in Super Mario Odyssey while buzzed with a few whiskeys. God, my soul was in orbit with that experience. Pure, unfettered joy and whimsy through and through and cinematically epic when it wanted to be. I wouldn’t call it the best game ever or even my favorite game ever, but god damn it, it struck me just right way at just the right time. It was something truly special.

More games I will cherish will certainly follow, and have followed. But for that specific set of vibes and circumstances, I don’t know if I’ll ever top that peak from playing a video game ever again.



I only actively seek games I want to play. I have negative desire to hoard games I know I will never open. I probably wouldn’t take the clutter even if they paid me to take it. Steam or Epic.

My Steam library is caked up with a bunch of decade old Humble Bundle packing peanuts and frankly I kind of wish it wasn’t.

On the rare chance a game I’ve been wanting to play is the free givaway, I might take it if it’s on Steam just because I’m already invested in that platform. If Epic was the one giving it away I probably wouldn’t bother. I don’t need my games library splintered across multiple launchers. I’m already annoyed at having the one. I’d prefer no launcher at all.


Sure, sure. Just don’t want you to wait forever for a bus that won’t come. :)


Factorio never ever goes on sale, out of principle. The devs have stated on multiple occasions. They know what their game is worth and they’re upfront about asking every player to pay the same price for it.

If you’re interested in Factorio at full price, no harm in buying now. If you will never buy it at full price, you will never buy it.


I also don’t think it comes pre-installed anymore, you have to get it through Microsoft’s meme store that no one uses.


I remember grinding my way through Pokemon Conquest, having a decent time but also kinda wanting it to reach its conclusion. I get to the end of the main campaign, scroll the credits, and then it tells me on next boot that there’s now some more content to play.

“Oh cool, a postgame,” I thought.

No. There was not a postgame. There were something like eighteen new campaigns to play.

To a certain kind of person this must’ve felt like Christmas morning. I put the game in a drawer and didn’t turn it on again out of sheer intimidation.



It’s speculated that the patent in question (or one of) is one that essentially protects the gameplay loop of Pokémon Legends Arceus.

https://ipforce.jp/patent-jp-P_B1-7545191

Running the first claim of the invention through Google Translate yields this massive run-on sentence description:

The computer causes a player character in a virtual space to take a stance to release a capture item when a first category group including a plurality of types of capture items for capturing a field character placed on a field in a virtual space is selected based on an operation input of pressing an operation button, and causes a player character in the virtual space to take a stance to release the capture item when a second category group including a plurality of types of combat characters that engage in combat is selected, and determines an aiming direction in the virtual space based on a directional input, and further selects the capture item included in the first category group when the first category group is selected, and the combat character included in the second category group when the second category group is selected, based on an operation input using an operation button different from the operation button , and causes the player character in the virtual space to take a stance to release the capture item when a first category group including a plurality of types of capture items for capturing a field character placed on a field in a virtual space is selected, and determines an aiming direction in the virtual space based on an operation input using an operation button different from the operation button, A game program which, based on an operation input of releasing the operation button pressed when having the player character perform an action, has the player character perform an action of releasing the selected capture item in the aiming direction if the capture item is selected, and has the player character perform an action of releasing the selected combat character in the aiming direction if the combat character is selected, and when the capture item is released and hits the field character, makes a capture success determination as to whether the capture is successful, and when the capture success determination is judged to be positive, sets the field character hit by the capture item to a state where it is owned by the player, and when the combat character is released to a location where it can fight with the field character, starts a fight on the field between the combat character and the field character.

Essentially, Nintendo has a patent on video games that involve throwing a capsule device at characters in a virtual space to capture them and initiate battle with them. In other words, they have a patent on the concept of Poké Balls (as they appear and function in Legends Arceus, specifically).

Palworld has “Pal Spheres”, which are basically just Poké Balls with barely legally distinct naming.

If this sounds like an unfairly broad thing for Nintendo to have a patent on, I’m not so sure I agree. It’s not like they’re trying to enforce a blanket patent on all creature collectors. Just the concept of characters physically throwing capsule devices at creatures.

If you think about it, that’s kind of the one thing that sets Pokémon apart from others in the genre. If there’s anything to be protected, that’s it. It’s literally what Pokémon is named after–you put the monster in your pocket, using the capsule you threw at it.

Palworld could have easily dodged this bullet. They claim they aren’t inspired by Pokémon, and that they’re instead inspired by Ark: Survival Evolved. Funny, then, that Ark doesn’t have throwable capsules, yet Palworld decided to add them. I’m not sure I buy their statement. And if this is indeed the patent being violated, I don’t think a court will buy it either.

I’m not trying to be a Pokémon apologist here. I want Palworld to succeed and give Pokémon a run for its money. But looking at the evidence, it’s clear to me Pocketpair flew a little too close to the sun here. And they’re kind of idiots for it.

I’m just surprised they aren’t getting nailed for the alleged blatant asset theft.