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Cake day: Jun 15, 2023

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But that is the whole point. You don’t buy studios to make games, you buy them to get rid of competitors.



Neat. Sadly I still need Afterburner for undervolting so I will keep using it for monitoring too.


The video looks like a lot of cutscenes and finisher movements but very little, if anything, actual gameplay


Generally when a corpo says they are not doing some thing what they are telling you it’s that that thing is precisely the first thing they are going to do.


It’s curious because I own all the borderlands games, legally, and I never paid for any of them. For some reason they keep giving them away some 18-24 months after release. I only played the first one and it was a little meh.


I meant, if you really want to play it on day one it will be €11 on Gamepass, otherwise patience gamer all the way down.


And they’ll cost you €80 for a digital copy.



Well, I would say that it is just and average history with serviceable combat at best (wonky at worst) and not half bad written characters, even if the dialogue options are normally A, B and C but all they lead to a variation of the same answer. And yet, despite it all, it hooked me for 90 hours. Which it is something, because I very rarely play fantasy settings RPGs nowadays. What got me hooked was the exploration and the sense of being in another world, which is something that I really appreciate in videogames

The world they managed to build is beautiful, it is dark yet colorful if that makes sense. It has this mixture of medieval fantasy with some renaissance and a dash of steam punk and tribal ruins here an there all sprinkled with some phosphorescent fungus. In a sense it feels more like an alien world than a medieval fantasy game and that won mi over.

There is also the exploration. You enter some random ruins and suddenly there is a whole Indiana Jones esque temple with traps and treasure in there. You get the idea. There is one things that many RPGs fail to do and it is to let you explore the world at leisure without worrying about quests. See, in other games you enter a cave with some rotten food and stuff in the floor and chains in the wall but nobody inside. You need to speak to a certain NPC so the quest triggers and then you to go to the cave, again, and see a girl (the NPC’s wife or whatever) chained to the wall and and ugly ogre eating beside her. In Avowed the quests happens as you go, you don’t need to “trigger” them. So you go to that cave see, the ogre and the girl and you decide if you want to talk to the ogre or kill it right away, then you might get a quest item depending of what you did and then, latter on, you may find the NPC and reedem the item for a reward or whatever or maybe you never find him at all and that’s OK. This way the exploration is so much fun and organic.


Just finished the game yesterday, around 90 hours so don’t think I’m going to do NG+ anytime soon but glad they added it for those who will do.




For AAA games. Make a barely serviceable game with the least possible effort so that it can serve as a wrapper for micro transactions.



I didn’t liked it when I played on PS4 and I quit a couple hours in, but a couple of years later I played it on PC and loved it, put around 70 hours in it. It’s a pity that we don’t get to see a sequel and I understand why, but it is still a very fun game.


Not need to argue, they have entirety difference audiences and that’s ok.


Silly history, I have this game because I got confused and for some reason I thought it was Devil Daggers and bought it. Since I own it I might get to play it someday.


You’re right I flipped way too much burgers :)


This was actually a strangely chill shooter as it has far more exploration and secrets hunting than I was expecting. Can’t wait for next chapter.


So the fact that I can’t choose between mouse and keyboard or controller or change the FOV in the settings makes me a dog I guess.





I piece of shitty bloatware you must disable as soon as you install Windows.



Dunno, I played 3 Ubisoft games over the years and only finished one, Far cry 3, and had to rush it mid game because it was starting to feel boring. They are not bad games per se, it’s only that they are only fun for around 15-20h, beyond that the gameplay loop doesn’t hold up well.



About damn time. I ordered a Nothing Phone 3a and I’m very excited because I saw a user post a list of the supported codecs and LC3, a requirement for Bluetooth LE audio and thus Auracast was there. This is huge not because the Auracast part which I’m not very interested but because this will allow me to connect my hearing aids (Resound Nexia 9) and enjoy high quality audio stream and two way freehand calls, something that on Android it’s only possible with Bluetooth LE Audio and the LC3 codec.

And it is about damn time because the requirements for Auracast have been there since Bluetooth 5.2 some 4 years ago.


Of all the games I could ever imagine to beat in pacifist mode Doom will the last in the list to try, or even to considerer it


Today, launch day, in Spain the available models range from €800 to €1000+


They are boring as fuck, they feel more like a chore list than a game and they all have Denuvo. Not even free I will get any of them. Fun fact, I have quite a few Ubisoft games from freebies here and there and have yet to play any of them.


People talk about what the media tell them to talk. AAA have budget to invest in marketing that target the media. Indies do not have the budget. Hence why (almost) nobody talk about indie games.



They clearly said price under $700 so it definitely will be $699.


I played it on Game Pass, is short and fun but nothing to write home about. It doesn’t have the replayability of something like World War Z for instance.


I just lost interest in AAA gaming, my 3080 is enough for AA and indie games. By the time my PC dies I most probably switch to and APU, by then today AAA will be tomorrow AA.