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Joined 2Y ago
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Cake day: Jun 15, 2023

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So another live service thing biting the dust? Paint me surprised.


It was nice to have Xbox a month or two a year to play new releases. Guess that it’s over now, no problem, still a patient gamer.


I have some EA games that I got for free over the years, but I don’t know which ones are because there isn’t an online library, you need to install their crappy launcher for that and I’ll be damned if I ever do so.



I’m surprised that there isn’t any government organization that controls or oversees this kind of buyout, especially when so many billions are involved.






I think that the story arc they told ends wonderfully and needs no sequel, the world they have built, on the other hand, deserves more stories to be told and I will be waiting eagerly for them.



Hopefully “closely” doesn’t mean additional launcher, paid cosmetics and such.


Bioshock Infinite Burial at sea episodes 1 and 2 are the only DLC I ever bought. They close a wonderful history.


I gave a try to KF2 on PS4 but was ultimately bummed out by the fact of playing with a controller. I’ve been waiting to try it again on PC. Wonder if for a casual like me that will play it mostly solo will KF3 do it or am I better sticking to the previous game.



I mean is the mid cycle of the 5000 series, it’s obvious that the refresh will launch at that point. You don’t need rumors for this.


Hopefully the PC version will allow changing the FOV.


They can charge €200 for all I care. I’ll pay for it: A) €5 on Gamepass on launch day B) €15-20 when on sale on Steam in 1-2 years



But that is the whole point. You don’t buy studios to make games, you buy them to get rid of competitors.



Neat. Sadly I still need Afterburner for undervolting so I will keep using it for monitoring too.


The video looks like a lot of cutscenes and finisher movements but very little, if anything, actual gameplay


Generally when a corpo says they are not doing some thing what they are telling you it’s that that thing is precisely the first thing they are going to do.


It’s curious because I own all the borderlands games, legally, and I never paid for any of them. For some reason they keep giving them away some 18-24 months after release. I only played the first one and it was a little meh.


I meant, if you really want to play it on day one it will be €11 on Gamepass, otherwise patience gamer all the way down.


And they’ll cost you €80 for a digital copy.



Well, I would say that it is just and average history with serviceable combat at best (wonky at worst) and not half bad written characters, even if the dialogue options are normally A, B and C but all they lead to a variation of the same answer. And yet, despite it all, it hooked me for 90 hours. Which it is something, because I very rarely play fantasy settings RPGs nowadays. What got me hooked was the exploration and the sense of being in another world, which is something that I really appreciate in videogames

The world they managed to build is beautiful, it is dark yet colorful if that makes sense. It has this mixture of medieval fantasy with some renaissance and a dash of steam punk and tribal ruins here an there all sprinkled with some phosphorescent fungus. In a sense it feels more like an alien world than a medieval fantasy game and that won mi over.

There is also the exploration. You enter some random ruins and suddenly there is a whole Indiana Jones esque temple with traps and treasure in there. You get the idea. There is one things that many RPGs fail to do and it is to let you explore the world at leisure without worrying about quests. See, in other games you enter a cave with some rotten food and stuff in the floor and chains in the wall but nobody inside. You need to speak to a certain NPC so the quest triggers and then you to go to the cave, again, and see a girl (the NPC’s wife or whatever) chained to the wall and and ugly ogre eating beside her. In Avowed the quests happens as you go, you don’t need to “trigger” them. So you go to that cave see, the ogre and the girl and you decide if you want to talk to the ogre or kill it right away, then you might get a quest item depending of what you did and then, latter on, you may find the NPC and reedem the item for a reward or whatever or maybe you never find him at all and that’s OK. This way the exploration is so much fun and organic.


Just finished the game yesterday, around 90 hours so don’t think I’m going to do NG+ anytime soon but glad they added it for those who will do.




For AAA games. Make a barely serviceable game with the least possible effort so that it can serve as a wrapper for micro transactions.



I didn’t liked it when I played on PS4 and I quit a couple hours in, but a couple of years later I played it on PC and loved it, put around 70 hours in it. It’s a pity that we don’t get to see a sequel and I understand why, but it is still a very fun game.


Not need to argue, they have entirety difference audiences and that’s ok.


Silly history, I have this game because I got confused and for some reason I thought it was Devil Daggers and bought it. Since I own it I might get to play it someday.


You’re right I flipped way too much burgers :)