I will say I can feel the hype train with Manor Lords, which I usually am not a part of. I like that kind of game and already had furthest frontier so I picked it up.
I was pretty… shocked with how much was unfinished and how little soul and love the game felt like it had.
I figured I got duped and someone paid every youtuber on a slow week to hype it up since they missed some publisher deadline or whatever
The non cosmetic Paradox DLCs fundamentally change the games so if you want to actually play the latest version of the game with all the mechanics you have to get them all. You can get them on steam sale usually for like 50 bucks a couple times a year.
I’m not defending it – It is what colors me most against DLCs.
I still just don’t like the idea of it – Why not do a DLC for movies and paintings and books? It feels wrong to fork a work of art or say “Oh sorry I didn’t actually make it all here’s the other 20%”
Come to think of it – Movie sequels are kind of like that these days where it’s just one story broken up instead of multiple separate stories. I wish we just did 4 hour movies with intermission but I’m sure I’m alone there.
Yeah I don’t think so – Sequels are the thing you’re supposed to have I think. Everyone drooling over having subscriptions since MMOs sucks and it really looks like the whole culture of the industry is pretty shitty in a lot of ways
E: I guess expansions can be good so you don’t have to be an EA sports franchise if you’re not changing the engine a bunch. Other than EUIV though, whose expansions are a money grab way to make the game cost 150 bucks, I haven’t ever played DLC I can think of.
Perhaps but I can’t see anyone who is interested in creating and communicating fake worlds eschewing the idea too much. If you make a fake world, there’s no way you could ever ‘get it all out’ since you’re just one guy. This would open up that possibility to make a world bigger than yourself and what you can get out of your brain
E: Here’s a long worldbuilding thread about it – https://www.reddit.com/r/worldbuilding/comments/186cspn/your_thoughts_on_the_use_of_ai_for_worldbuilding/
Seems mixed.
I think the way video game devs/people are (from what I can see from outside) they are well poised to realize someone making an LLM or a finetune or whatever you want to call it – that produces master level dialogue/stories/whatever is (will be) a skill just like storytelling/writing is.
If I were a JRR Tolkien or Herbert with a universe in my mind, it would be so much more pleasing to make an engine that generates anything from that world that to just write out a few stories from it.
Sounds cool to me
Why was it ever SO hot though? I was always blown away that so many people build and use 10k mods for a 15 year old game.
Was it like an Android customization thing? Making your perfect game? I played modded Skyrim a few times and at a certain point it just got silly.
I will plug modded Morrow-wind though. What an amazing game if you can get the graphics a little more up to par.
VERY COOL! I have used Love for some simple stuff before but I didn’t realize balatro was built in it.