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Joined 2Y ago
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Cake day: Jul 01, 2023

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As an older gamer I want the opposite: shorter games. I don’t have the time to sink.





Speak for yourself I use both controllers and kbm for my PC games. The input method isn’t really worth crying over.


I wouldn’t say bad, but inefficient might be fair. Unoptimized I think is more representative.



That seems to be the point being made by the person you replied to; the difference should be higher (in favor of the Steamdeck) because of the vast quantity available on Steam. The shovelware is precisely why it should be higher. I think they’re expressing surprise that the Switch even comes within the range it does, hence bringing up Switch shovelware as a possible source for this.


I want shorter games, on average. 10-20 hour completion times would be right up my alley.



That’s so much more polite than the commentary that is warranted for that very same capacity.


If you can’t answer this question you’re doing it wrong. It should be as simple as “how large are the files in my web hosting folder”. All this fucking tech stack bloat is so unnecessary.






Unpopular opinion: most voice acting sucks and I’d rather just have text only. Sometimes even when the voice acting is good I still want them to shut the fuck up.




Elite is great but too damn shallow. And don’t get me started on odyssey. The game did not need space legs jankps.


You guys are delusional. There is no scam. They have a feature complete game and are entering refinement.



Depends on the circumstances. Small self funded team, part time? Can probably delay indefinitely.


Wait this looks amazing. Is this video supposed to dissuade me because now I’m interested.


What a thing to cowardly type from behind your keyboard you wanker.



Something not turning out how you wanted doesn’t make anyone lazy you sack of potatoes.


100%. I just can’t get behind any of these arguments against AI from this segment of workers. This is no different than other rallies against technological evolution due to fear of job losses. Their scarce commodity will soon disappear and that’s what they’re actually afraid of.


Definitely not how that output works. It will come up with something that seems like a Sarah Silverman created work but isn’t. It’s like calling Copyright on impersonations. I don’t buy it


It is different. That knowledge from her book forms part of your processing and allows you to extract features and implement similar outputs yourself. The key difference between the AI module and dataset is that it’s codified in bits, versus whatever neural links we have in our brain. So if one theoretically creates a way to codify your neural network you might be subject to the same restrictions we’re trying to levy on ai. And that’s bullshit.



Sure but the hosting of that content isn’t something a front end can solve.


What value would oss bring here when it’s the content that matters most? I’m actually really interested to know because I too really liked this app/service.




Who are you directing the comments to? The dev company or individuals? I disagree in the latter. On the former I still think it’s a mischaracterizatuon of the situation. If the choice is to spend budget in scope and graphics at the expense of optimization that doesn’t seem a hard choice to make.



This honestly sounds like the perfect distribution model. You get the game, IP holder gets paid, no one is bothered by DRM. If you don’t want to pay because you don’t want to pay, well that’s up to you.

Like I’m kind of confused by the premise of your argument and excuse me if I got it wrong but certainly you’re not saying if you pay, it better have some kind of DRM?