Is scrolling still janky? I have a 5800x 3D and a 4090 and I’ll get about 60 fps in a fresh city, but scrolling was like 5 fps. The game was still updating, but the scrolling was broken. And the dragging to build streets was janky too.
I returned the game after that. It made me nauseous trying to do just about anything.
https://en.m.wikipedia.org/wiki/OnStar
Onstar has existed since 1996. Cars have been doing this for a long time and it’s not new.
Nothing has really changed unless you just didn’t run the latest software on your phone. The series 8 was the first watch in a long time that needed a newer phone. But they’ve always required the latest iOS.
The 5090 costing an arm and a leg is fine since it’s the flagship. I just hope the 5080 isn’t actually just half the cores of the 90 just like 40 series has been.
I just hope anything less than the best of the best isn’t an awful value like 40 series has been. And the 5090 costing 2k isn’t gonna make 50% less cores on the $1k 5080 look like a better deal.
PC? All digital.
Consoles? All physical
I do t play games on console all that often so I’d rather the option to pick up a cheap used copy. Plus I could play that game any number of years down the road when the servers are long shut down. But on PC I just want to click the button and the game installs and opens.
My qualm is all of the visual artificing I see. Maybe it’s just the games I play, but there are some pretty bad graphical glitches that bother me, and the frame timing is off or something because it makes the game feel less smooth. Part of the smoothness is probably the relatively weak CPU in my laptop. But even on my desktop the frame pacing doesn’t feel the same as native.
That particular person appears to believe that upscalers, such as like DLSS and FSR, are “basic features”
Do people really like DLSS/FSR that much that they consider it a basic feature? I can’t stand the look of it and I’d rather just run actually at a lower resolution since it ends up looking better.
I’ve never had a controller with drift problems, and I know how I treat my controllers. I’ve seen people with controllers that drift all the time, and I’ve seen how they treat their controllers. There’s definitely a link.
That said high quality controllers (like first party ones) generally drift less, but not always (see switch joycons). If OP is killing his controller in months then something is going on.
Which model do you have? You’d be missing out of mmWave 5g on international models according to GSM Arena. You still have low (basically 4g) and mid (~350Mbps) bands, but you’re missing out on the high bands which can do > 1gbps connections and are amazing at crowded events like concerts.
And just because a laptop has a trackpad doesn’t mean people don’t use them with their laptops. Our office is 90% Macbook pro and of those users only 10% use a trackpad (the external bluetooth one at that, not even the built in one)
As of 2024, Apple sells just one computer with a mouse included
Apple sells 0 mice with 90% of their computers, the iMac is the only model that comes with any external peripherals besides a charger. The Mac mini has always been a “bring your own keyboard and mouse” type device, and the Mac Pro/Studio are for people who probably already have a keyboard and mouse.
Apps for Android auto are specifically designed to be used on a cars head unit. Apps for Android normally are just tablet apps which can have small UI elements which are awful to interact with when driving. Notifications are handled differently than they’d be on a phone. Mostly just prompting you to speak your response instead of expecting you to type it.
No, that’s normal when charging, especially fast charging.
First define hot, how hot is the battery? Are we talking battery temps of around 40c or much higher? It’s especially normal for the area around the CPU to get hot because the phone isn’t trying to save power and it’s trying to do backgrounds tasks.
Apple doesn’t have a monopoly though, there’s still Android. And outside of the US Android is more popular than iOS.