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Cake day: Jun 04, 2023

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It looks like a lot of the complaining is about how it’s not like Patapon?

Most of it, but not all of it.

I played a little bit of the demo and was excited for a Patapon clone but it felt…off?

My main issues with it:

  • Moving your own character does not really add anything to the game
  • It’s really easy for the music to sound off-beat by narrowly missing the timing
  • The metronome was replaced by a fixed Guitar Hero-like note display
  • There is too much going on at times, mostly due to the more complex art style
  • The beat between enemies and yourself does not match, making it impossible to counter some attacks
  • You cannot cancel the beat by failing on purpose; If you fail, you have to wait until you can input the next command

I really hope they can improve things but right now I don’t really enjoy it.


That looks pretty cool, can you play the whole campaign like this?


You can install an application like Flatseal (https://flathub.org/apps/com.github.tchx84.Flatseal) to inspect the permissions for a flatpak.

How locked down a flatpak is depends entirely on the developer and what permissions they request. By default, they can’t really see much. For example, they can’t even see the processes running on your host or your user and system files.

Flatpak does not do anything about network access though, it can only do no access or full access, no in between. The data they can collect on Linux in a Flatpak is very limited but it does not prevent them from calling home.


They went pretty fast with performance improvements after launch and the first major update. There was a larger gap with the last update because they bought their publishing rights back and had to wait for all the legal stuff to settle.

So far they had one large update which added end-game content and another large update with a major balancing overhaul, which also reset character progress.

HLTB currently sets the game at 12.5 hours for the main story and 24 hours for main + side quests.

I’m planning to play it once co-op releases, the game seems to be in a good state and has enough content for me.


SOMA

I see you don’t only want people to feel old but also experience existential crisis.


TIL that Bungie is releasing a new game.

Although judging by this news and the first sentence on their Steam page being “…Bungie’s team-based extraction shooter.”, maybe it’s a good thing I can’t play their games.


I once wrote the guy listed for their infrastructure that one of their mail servers is configured incorrectly.

He got back to me after 2 hours thanking me and telling me he fixed it.

Thought that was pretty impressive for a company of their size.


There is now source code for the ROM, which makes creating ports and mods significantly easier.

The initial goal of most decompilations is to produce a 1:1 match of the original ROM. That’s how they know they’ve got a perfect representation of the original code.


Are you trying to run it on PC?

This is only the decompilation of the original for N64, the binaries it produces are for the N64 or an emulator. Making a PC port is the next step.


I bought the game on release mostly to support them. The folks at Moon Studios are seriously talented and deserve some support.

I played ~2 hours on release and thought the game was decent. The combat had some weight, the art style was excellent, the bosses were fun and challenging and the exploration was pretty neat. There were many performance issues which they have since mostly fixed but there were also a few systems taken from different genres that didn’t work that well together for me. I didn’t play for a while though, so maybe they improved things in that area.

Still, I’m also waiting for the coop, which is scheduled to release with the next major update.

I wouldn’t read too much into this news article. Their CEO has since clarified that he might have been a bit hyperbolic and didn’t expect the media to pick up on his random Discord post.

I don’t quite agree with his assessment of being “review bombed”. Most negative reviews come down to the game being released in early access: bad performance, many systems not working well together, being behind roadmap, missing coop on launch and more recently, difficulty. I do get their need for releasing in early access after Microsoft dropped them but it might have hurt them in the long run.


Will listen to the soundtrack directly then. I was about to startup Minecraft again. ;)


That’s pretty cool, is the music in Minecraft Java or only the Bedrock edition?


I had the same issue in the late game of Blue Prince.

The RNG is pretty fun at first but it quickly becomes frustrating when you have specific layouts in your mind. You gain some control but not enough to make it fun to restart over and over again until you don’t get shafted.

My solution was simple: I cheated. I gave myself infinite dice and rerolled the rooms until I got the layout I was looking for. Much more enjoyable that way.


Sayonara Wild Hearts is such a good weekend game. Really cheap, really short, really good and with a soundtrack that you’re going to listen to long after finishing the game.

Highly recommend!


Thanks for documenting it for future people! Glad you got it to work.


It’s Unreal Engine 5, so you have the choice between bad performance or blurry graphics and noisy shadows.


I never heard of this game until it came out on Steam but I bought it on launch and was not disappointed. Really fun game.

Also, I noticed that the remaster update dropped today. Might just hop back in.


The Redux upgrade is available for $20 or with an active Switch 2 Online Membership*.

*Additional charges may apply; dedicated servers not included


I assume you tried adding a new printer through KDE? There’s usually no driver needed if all you need to do is simply print/scan.

Does it fail with both options?


Which one, Bedrock or Java?

For Bedrock there is an unofficial launcher: https://flathub.org/apps/io.mrarm.mcpelauncher (Disclaimer: Never tried it)

For Java there is the offical launcher: https://flathub.org/apps/com.mojang.Minecraft

Alternatively, for Java, there are also the much better unofficial launchers like Prism: https://flathub.org/apps/org.prismlauncher.PrismLauncher


Played a few hours of Last of Us 2 last night. Ran pretty well (80-100fps) on highest settings in native 1440p but with a 7900 XTX I can of course just brute force through it.

Surprisingly, the game ran flawlessly out of the box. Didn’t need to add the SteamDeck=1 variable like in the other newer Sony games.

Does not run with Proton-Tkg for some reason, so no HDR for now.


I don’t really mind tinkering with it, already know my ways with emulation on PC. However, I have no knowledge on Linux and that’s what worries me a bit.

If you know your way around PC emulation, you’re not going to have any problems. EmuDeck takes care of installing all emulators. You only have to manually add your key files, firmware, BIOS, etc. It works just like on Windows and the KDE desktop is in many ways identical to Windows.

https://www.emudeck.com/

You might also want to check out KDE Connect. It is pre-installed on the Deck and can pair with your PC for remote input, file sharing, etc.: https://kdeconnect.kde.org/

So the Steam Deck can run the PS2 emulation and play these games (just as the PC can?).

Yes, the Deck is an emulation beast. Finished Mario Galaxy 1 and 2, Ico, Wind Waker HD and Echoes of Wisdom entirely on the Deck.

Most of the games of the Switch I’d like to play are the Mario games. I can name them all if necessary but will do it later (at the moment at work).

The less demanding games like the Mario Party games and Mario Kart run with no issues in all emulators.

For more demanding games like Breath of the Wild and Mario Odyssey, you might want to grab the last yuzu EA AppImage that released. You can find it quite easily by searching but you can also DM me if you need it.

For reference, the last release was version 4176 with an MD5 checksum of 9f20b0e6bacd2eb9723637d078d463eb.

Can the Steam Deck run Breath of the Wild without issue?

There are 3 ways to play Breath of the Wild on the Deck:

  • Ryujinx/Ryubing (installed by EmuDeck out of the box)
  • yuzu (no longer available)
  • Cemu (the Wii U version)

I spent dozens of hours in Breath of the Wild on the Deck in yuzu to collect a few Koroks when I’m bored. Since I dumped my savegames from my switch, I just started where I left it on my Switch.

Ryujinx unfortunately struggles running Breath of the Wild, it runs the most demanding areas at about 20 fps. Which is on par with how the Switch natively runs the game but yuzu can reach 30 fps easily in those areas. Ryujinx also has quite severe shader stuttering when first entering an area, which yuzu does not have.

Cemu runs the game flawlessly, but it is the Wii U version. Doesn’t make much difference which version you play on PC since you can mod either to look good. I just played on yuzu because my savegame was from my Switch.


Death Stranding really clicked for me when “Bones” by “Low Roar” in the first real delivery mission comes on. Takes slightly more than an hour to get there and even then, it definitely is not a game for everyone.


Heavy emulator user here, the Deck made my Switch obsolete but I did play Tears of the Kingdom on my PC so I can run it at 60fps. On the Deck, ToTK can struggle to reach even 30 in many areas without community modpacks. Smaller titles like the latest Zelda and Metroid run flawlessly.

However, the Deck can also run every other console up until Switch/PS3/Xbox 360 as well as my full Steam and GOG library and it has a full desktop on it.

If you don’t mind the tinkering to get the emulators configured, the Deck is a no-brainer for me.

If you want to save some money, you can also get the smaller Steam Deck. It is trivially easy to swap the SSD if you later decide you need more storage.



I really wish GOG would do more to support Linux and the Deck. I started buying a little bit more there ever since Heroic came around but overall the Steam experience is still vastly superior.


I played quite a bit of Elite: Dangerous in VR on my Saitek X-55 in Linux. Worked out of the box.


Kojima-san, where is my PC pre-order trailer?


With SteamDB estimating 2.6 - 3.27 million players on Steam it actually looks like PC is at least the second largest if not the largest platform.


I have to question some folks ability to see when they say Wilds looks worse than World or like a PS3 game.

Certainly has some low-res textures that look weirdly out of place but it’s not like the entire game looks like this.


I assume somebody really liked that game.

Just like the Lego Island guy™ really likes Lego Island. https://www.youtube.com/watch?v=MToTEqoVv3I


Give the follow up a go, Neva. I finished GRIS but it certainly is just a walking sim with some light platforming.

Neva has some actual battles that are somewhat challenging/entertaining and it is still just as beautiful as GRIS is.


And DLSS also makes the game look like a shit sandwich even on quality.

Correct, I’m on a 7900 XTX and was able to get the best experience on Ultra by using FSR only for anti aliasing (native resolution) and turning on FSR frame generation. There are still artifacts but they are not nearly as bad as with upscaling.

Without frame gen I hover at around 60, good enough for controller but a pain with mouse.

Still, your 3060 is most likely going to output a clearer image than what your PS5 can do with FSR1. Did you give the benchmark on PC a go?


What’s your hardware?

On high end hardware the game runs fine, not good but okish. On console they use FSR1 at a really low resolution, making everything look really blurry. On PC at least FSR3 is available for lower end hardware but don’t expect too much if you don’t have a Nvidia 4000+ or AMD 6000+ series card.

Digital Foundry has performance videos for console and PC up already.



Started Last of Us Part 1 a few days ago. Surprisingly fun gameplay for something that looks like generic Sony third person game #23 at first glance. Story is of course excellent so far, as expected.

Game also runs much better than when it released so that’s good. Still wouldn’t call it a good port but it is passable.

However, Monster Hunter Wilds just came out so I’m going to be not-so-patient-gamer for a while.


I really enjoyed it. First game in a while that could scratch that Prey-itch.


AMD: Yes (Played the last beta for a few hours, make sure to use Proton Experimental)

Nvidia: I believe the graphical issues are not fixed yet

Steam Deck: Game does not run well


I once accidentally left my ultrawide mod and FPS unlock active while playing online.

Only got a warning 2 days later that suspicious activity was detected and I will be banned the next time.

You sure it’s not just a warning?