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Cake day: Jun 04, 2023

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If Monster Hunter Wilds plays nice on Steam Deck, I doubt I’ll be able to resist.

The first beta had issues with crashing on Proton but it seems like they figured out the reason.

Also, there is a second beta upcoming so you can test it before release: https://store.steampowered.com/news/app/2246340/view/547849766230294535


Now I‘ll just wait for Monster Hunter Wilds which is easily my most anticipated game at the moment and probably the first triple-A game I‘ll be getting on launch since Elden Ring.

Same here.

FYI, Monster Hunter Wilds is available on Green Man Gaming and Fanatical for -18%, taking its price down to a normal triple A price of 57€.


I read that Pathologic 2 is a sequel and a remaster at the same time somehow and you should still play both? Would you recommend starting with 1 or 2 for a newcomer?


Will I enjoy Persona 5 if I didn’t like all the grinding in Persona 4? I liked the cutscenes, the characters, the gameplay, the music but at some point you just keep doing the same dungeon over and over again and I just quit there.


Bought part 1 and 2 recently. Didn’t have a chance to play it yet but heard good things about it.


HDCP is such a massive failure that I still wonder why they try again every single time. The only thing it does is impede customers.


The solution Valve is seemingly hoping for is that, by disclosing kernel-level anti-cheat on the store page, such a solution becomes poison in the marketplace and developers choose a different one.

Honestly, I wish they were more aggressive with it. Make the warning banners about kernel-level anti-cheat bright red and put it right above the purchase button like the “needs VR headset” warning.


I hope they will switch their registrar. That’s just unprofessional.


On the other hand, with the Steam Deck sparking competition in the PC handheld market again, PC gaming has never been easier or cheaper to get into. Especially with used units starting to hit the market.


It wasn’t mentioned yet: Abiotic Factor is essentially Half-Life 1 but with coop.

If you have a friend or two interested in the same type of game I can only recommend it.



Sayonara Wild Hearts was such an unexpected banger to play through. I still hope they make another one.


I’ve gotten stuck on a boss, closed the game thinking “I hate soulslike games, this was a waste of money,” and then beat the boss on my first try the next day.

Ah yes, the classic Souls experience.

It’s super satisfying.

It is, being in a 5 minute sword fight with swords clashing all the time is really rewarding. Many of my favorite Souls bosses are from Sekiro.


Doesn’t that impact your view of the screen?

Depends on the sensitivity you configure, usually you only tilt a few degress. I do prefer it on a Dualsense controller though with no display attached to the controller.

Do you use it in hectic situations - like doom etc? Or is it better for sniping and stuff where you have time to aim?

Usually for instances where I have time to aim. I have seen quite a few people who are really good with the trackpad but I’m more of a mouse or gyro control guy.

Trackpad rules in strategy games though.


I guess trackpad aim is just using the pads instead of the joystick?

You can combine as well. I usually use the stick on the left hand and the trackpad on the right one. You can also go back and forth while playing.

does that require tilting the device?

Yep, you can set it to activate only if your finger is resting on the right joystick. Very useful for precise movement, just bring the camera in an approximate direction with the stick and do the rest with the gyro control.

For the more popular games there’s usually a few community profiles you can download and try before messing with Steam Input yourself.


It’s a bit frustrating how crap I am at gaming, particularly with shooters.

Since you have a Steam Deck, did you experiment with gyro and trackpad aim? I suck at controller aiming as well but that makes it so much easier.


FYI, it’s 35€ on green man gaming right now.


Lots easier now with far fewer cables to be run, cases offer more space behind the mobo for hiding cables and not the 3/4” of space they used to offer.

That’s why I only use cube cases nowadays. Just shove all cables into the back and you’re done.


1000 hours in Alan Wake is impressive. I assume you played part 2?


Yeah, the announcement made me remember that I never played part 3.


I started playing Darksiders 3 (2018) over the weekend. Never got around to play it on release because my PC couldn’t run it back then.



if GOG would finally make a Linux GOG Galaxy without having to go through troublesome third Party tinkering (compared to steam) it would be a great competitor.

I still think this is a huge blunder by GOG. There has to be a very significant overlap in the user base of DRM free software and Linux.

At least Heroic has matured very well and GOG partnered up with them so something is moving.


So I can start directly into the DLC with that option on a fresh save game?


Can you play the DLC without completing the main game? I think I lost my savegame at some point.


I use Figma (a UX design tool). It has browser support but I prefer the native app experience, I’ve seen there are Linux versions on GitHub but I heard they have some compatibility or performance issues sometimes and I need it to be 100% reliable as it is for work.

Figma has an unofficial Flatpak version available, which is a wrapper for the web version so I can’t speak for how well it works but it might be worth to give it a try on your Steam Deck? Just search for “Figma” in Discover when on desktop mode.

https://flathub.org/apps/io.github.Figma_Linux.figma_linux


They don’t need to, they have their own studio that makes all their emulators called NERD: https://en.m.wikipedia.org/wiki/Nintendo_European_Research_%26_Development

Those emulators most likely have always worked on Windows since they need to be tested somewhere.


IMHO the Plus version is a downgrade since it is made for consoles and does not require you to modify files on your own system.


I played a few hours on PC yesterday and if somebody is saying it looks worse than the PS4 version I’m questioning their sanity.

On the other hand, raytracing, HDR and frame generation are all completely broken and it is a disgrace to charge 70 bucks for a remake of a 9 year old game and not even do basic QA on their PC port. You also need a PSN account to play your singleplayer game.


In Sound Mind (same developer) is fantastic by the way.


I would argue that even restricting sales to your own store is anti-competitive tying. You’re avoiding competing on the merits of a store using exclusive licensing of a creative work.

A creative work which you made yourself, which you can sell wherever you want.

Should you sell it everywhere so as many people can play it as possible? Sure. Do you have to? No.

Again, not a fan of the tactic, but they are trying to break an entrenched monopoly with a ton of network effects which is near impossible.

Let’s reverse the roles for a second: EGS is the big player and Steam is just getting started. EGS suddenly starts paying all publishers to only publish on their platform. Does that sound like competition to you? You don’t break a monopoly by using tools used by monopolies.

Their launcher is perfectly fine.

Fine? Yes. It does the bare minimum of being able to buy a game and start it. Does it do everything I expect a modern game launcher to do after existing for almost 6 years? Nope.

But they are. They’re not losing that much money, even with a tiny portion of market share. Valve having far more market share means they should be able to do it for an even smaller percentage than what epic is using, especially since Valve has 21 years of infrastructure to lean on.

They are “not losing much money” while providing a fraction of the services Steam does. They say 30% is too much, we can do it in 12% and yet they severely lack in social features, have no modding support, no VR support, no in-home streaming, no Remote Play Together, no Big Picture, no Family Sharing, a barely functioning Steamworks alternative, no Steam Deck support, no Linux support and absolutely zero open source contributions. That’s just the obvious stuff I can think of right now, every single menu you open in Steam you find a barebones menu in the EGS.

They don’t even need 21 years of infrastructure for most of these, they just need to fund development of it. Which they seem to be unwilling to do so.


I’m not saying you should, I’m saying it doesn’t make them villains or a bad company.

But it does, paying third parties to not publish on your competitors platform is the oldest anti-competitive behaviour in the book.

It would have been completely fine if they started out with actually funding development of new games and only releasing them on their store.

I would have even given them some slack for their bad launcher since they were new to this.

Instead we are here, almost 6 years later. Their launcher is still trash, their exclusive deals were a complete money sink, EGS is still not profitable, they burned all bridges to Valve and are not one step closer to their claim that 30% is too much and they can do it with 8% 12%.


They should have spent those millions to fund development of a store that can actually compete with the competition and studios that produce games, which they then can sell on their own platform.

Instead they snatched up every new release on the way to Steam while still not being able to provide the basic necessities of a modern PC store front.

So why should I bother purchasing something from them? They have nothing to offer and actively make it harder for me to play games through their store with their anti-Steam Deck stance.


Great to see that Epic didn’t snatch that one up.

I love Remedy and their games but their publisher choice is always atrocious.


Answering my own question: Yes, both are included in the mod.


Cool, is it possible to play this in widescreen with 60 fps?


Monday Night Combat

Well, that’s a name I haven’t heard in a while.


I still remember how confused I was when story DLC was announced for a game which I considered to be complete story wise.

Turns out the story was not complete.


It’s a hard game to get into. Played for 2 hours on my first run and didn’t know where to go.

After 2 weeks or so I tried again because everyone was recommending it to me. Now it’s one of my favorites, even though it took another 2 hours before I had any idea what I was doing.