Silksong coming out actually motivated me to do what I’d been putting off, which was getting platinum in Expedition 33. The Simon fight was tough but fun and satisfying, then picked up any lingering journals, music disks, and Monoco skills.
Amusingly my final trophy was the mime you can encounter during the prologue, which I had completely missed on my first time through. So I fired up NG+ mode, knocked that out for my plat trophy, and decided to watch the Gommage cutscene one more time. It still hit me just as emotionally the second time around. This game really was beautiful and it’s going to stick with me for a long time.
With that out of the way I’m now a few hours into Silksong and enjoying it so far. The bosses I’ve encountered have been tough but not “throw the controller and rage quit” tough. But I’m sure that is coming soon, haha.
I replayed Galaxy sometime around 2020 and had a lot of fun doing so. I remember liking this one quite a lot. It was also fun to let my kid who was around 5 at the time hold a remote to help collect stars.
I’m… reasonably sure I played Galaxy 2 as well but my memory of that iteration is almost completely blank.
Even with the warp ability it feels like you still have to do a fair amount of sailing because the warp locations are fairly spread out. I can see double speed helping considerably, though.
Thinking on in some more and I guess another problem with the sailing for me is how often I had to stop and play the wind requiem. It really makes navigation a chore. I could see a mod that lets you change the wind direction much more quickly would help tremendously (maybe there is one, I have not looked).
I’ve started this game twice. Once recently and once back when it came out. Still have not managed to finish. I always lose interest about half way.
When I think about why that is, I think it’s what you pointed out - the sailing gets monotonous fast.
Which is too bad cause I do think the game is otherwise very charming and fun.
Man I friggin loved Descent II. Game was so fun and immersive. I watched that opening cinematic over and over. The soundtrack was fantastic as well.
I later went and played Descent 1 as well but 2 was the one I played the most.
2 also has the thief bot which while infuriating also lead to some of the most memorable gameplay for me. Just chasing that little piece of shit to the ends of the earth and then feeling so triumphant when I finally nabbed it and got my stuff back.
I played so much SoT back around 2019/2020! Was such a blast just hanging out on the seas.
I agree with your comment about the water, it really is beautiful.
I know folks have mentioned disliking the pvp aspect and believe me I get it - I was never particularly good at it especially in close encounters. But I will say some of the most genuinely exciting memories I have are of those times when we had a boatload of loot with some pirates hot on our tail and managed to get away with it.
The crew I played with eventually moved on to other things but I still miss it now and then.
The game has effectively been in maintenance mode for some time. That being said I’m glad it still exists. I unsubbed a little over a year ago, but the idea that it’s still there waiting for me makes me happy.
I actually logged in just this week - there’s a free login campaign right now for those who are inactive, so it’s a good chance to scope things out.
Getting to the top of the mountain in Celeste. It may not be the hardest challenge in the game (screw you Farewell), but just arriving there with the soundtrack swelling felt so good.
Completing the golden path in Tunic.
Any number of silly things in FFXI that at the time probably felt immensely important.
Easily my game of the year.