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Cake day: Dec 28, 2023

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I think I probably have a similar average on my 18 yr old account, except the only microtransactions on my account are credits from selling any hats, skins and duplicate weapons I unlocked for free in TF2 and CS 😅


I don’t get why they test it with half life 2. Almost all those examples look better with what they’re demonstrating turned off, and it already had really good lighting for the most part, so the difference that RTX adds is very subtle.

They should focus on building support for more games that had simpler real-time lighting instead of leaving of leaving it to the community. I tried using thier tools with Far Cry 1 and it was far too complicated and janky to get working.


The “huntsman” bow and arrow for the sniper in TF2.


Sorry I accidently insulted your mother or something 😅


Probably just a case of the corporate lawyers haven’t noticed those ones yet.


Also this is just source code, not the assets (at least as far as I understand it).

Could probably just require the official game to be installed too and load the assets from that directory, or might even be able to use the shared folder, but not sure if tf2 uses that, i remember l4d and css and hl2 used to.


I’ve not played harvest moon, but I found stardew valley and animal crossing a bit tedious… I guess people mean games that have a lot of small low stress tasks that don’t require much risk taking?


Loosely: Games that make you feel cozy.

I’ve never noticed a game having that effect personally 😅

I always thought of the word cozy as describing your physical comfort level as opposed to mental 🤔



Lack of load times? Were you fooled by the controller flying through a portal animation? I guess it might be slightly shorter than the Mario Odyssey load times? I don’t remember, I haven’t played Odyssey again since it was released.


Depending on the game, not necessarily a good thing… I’d imagine it would be bad in fighting games, although probably better than what some of them currently have, and would probably be good in games where players behave a bit more consistently such as FPS or racing games.


I haven’t seen every studio ghibli movie, but I thought the boy and the heron was pretty good: I liked it a lot more than whisper of the heart for example, but not as much as princess monoko, spirited away, my neighbour totoro, or howls moving castle.

I thought it was about on par with Ponyo.

Are there any you’d recommend that are better apart from those?


That’s what I was implying with the elipses, I just couldn’t be bothered writing all that 😅




That’s pretty much just any FPS from before 2010ish, with a few exceptions where it wasn’t purely an FPS and made sense for the games design such as bioshock and deus ex.


It’s the diminishing returns on additional processing power enabling them to look better, e.g. instead of unlocking entirely new effects that were obviously missing from games before, they’re just getting slightly more accurate. Also gpu prices inflated by crypto and AI mean top of the line gpus are less available in both PC and consoles, so it’s not worth it to develop a game that mainly targets top end hardware.




I used to have about 4000 hours logged in tf2 and counter strike source, but they dropped thier playtime database at some point since then 😅 so now my top one is rocket league at around 600 hours


Oni still had better hand to hand combat gameplay than all of those games though 😅


I think living in a place or situation that’s more difficult plays a role, it’s a lot easier to be kind when everyone around you is kind too.


To be clear I did meet some nice people when I visited Russia briefly, there are horrible people everywhere, not just in Russia 😅


Streamers kinda brings that connection back

In a parasocial kinda way…?



The competition might not be real right now, but they’re smart enough to know it’ll eventually catch up if they don’t stay one step ahead.


But yeah it definitely sounds like thier test for 200k players probably had bigger instances provisioned than what they ended up using in the production release 😅

You’d think they’d be able to do some sort of auto scaling when demand goes up though… 😅


Dunno what the sales for the new one are like, but the 2020 ms flight sim had a lot more mass appeal than any older flight sims, but maybe a lot of xbox players were put off by the pre download requirements?

Also when it’s on game pass the barrier to entry is a lot lower, as a lot of people might install it with the intention of only playing it for like 5 minutes to see if they can see thier house or something, which they probably wouldn’t pay full price on steam to do 😅



Maybe instead of updating the public rules could use a checklist system to help reduce the cognitive load of moderating: like checking if the url is a reputable source such as the verge, and check for keywords like “valve” for if it’s relevant to gaming.


It wouldn’t just be unpolished if they rushed it that much. Thier development cycles are still about the same length as other companies, even despite the lack of polish.



That’s still pretty expensive for a 17 year old game though.



Steam needs an anti-wishlist so I remember not to buy it when it’s on sale for $1 ten years from now 😅


I look forward to watching hbombers video essay about it.


But you’d still need to download the games onto the ps5 in the cabin in the woods, assuming this doesn’t apply to games on disc.



I’d be keen on it if it was just an action/shooter and wasn’t a moba 😅

Maybe we’re just not the target audience?