you seem to spend a long time playing games you don’t like 😅
for an explanation of why people love botw: https://youtu.be/CZzcVs8tNfE
I completely agree about rdr2, but I didn’t play it that long before I just installed mods to let me duck around more and explore the beautiful world.
games i don’t like that everyone seems to love: games that waste my time with levelling systems that draw the game out way longer than it’s fun, which is most modern AAA games. I hate how people say things like “you get your moneys worth playing WoW because you’ll spend hours playing it” and “i liked portal but it was too short”, portal was good partly because it was short…
I don’t know what’s so impressive about the water, looks the same as water in every other 3D game from 1998?
I think Wave Race 64 had the best water on N64 iirc.
I also think MGS on PS1 had more impressive water.
Also Redline Racer on PC had quite impressive water for the time, but yeah, was PC, so not really a fair comparison 😅
I don’t get why they test it with half life 2. Almost all those examples look better with what they’re demonstrating turned off, and it already had really good lighting for the most part, so the difference that RTX adds is very subtle.
They should focus on building support for more games that had simpler real-time lighting instead of leaving of leaving it to the community. I tried using thier tools with Far Cry 1 and it was far too complicated and janky to get working.
Also this is just source code, not the assets (at least as far as I understand it).
Could probably just require the official game to be installed too and load the assets from that directory, or might even be able to use the shared folder, but not sure if tf2 uses that, i remember l4d and css and hl2 used to.
I haven’t seen every studio ghibli movie, but I thought the boy and the heron was pretty good: I liked it a lot more than whisper of the heart for example, but not as much as princess monoko, spirited away, my neighbour totoro, or howls moving castle.
I thought it was about on par with Ponyo.
Are there any you’d recommend that are better apart from those?
It’s the diminishing returns on additional processing power enabling them to look better, e.g. instead of unlocking entirely new effects that were obviously missing from games before, they’re just getting slightly more accurate. Also gpu prices inflated by crypto and AI mean top of the line gpus are less available in both PC and consoles, so it’s not worth it to develop a game that mainly targets top end hardware.
One of the devs stream ids from the decompiled code:
https://steamcommunity.com/id/55846295727582/
Why am I not surprised that they’re Russian 😅
people are going through that much effort to build a steam controller? maybe i should auction mine instead of having it gather dust… 😅