My crackhead hopeful idea is that this is the last season of Rocket League and this is just prepping us towards RL2. I always found it weird that Epic continued to allow trading since they were clearly losing money with every player trade. Like, I was happy but shocked Epic was willingly losing all that money to keep the community aspect.
But Rocket League is on Unreal Engine 3 and there really wasn’t much they could do to add things. I mean they added some limited time game modes but even psyonix said years ago they’re stuck on UE3. I think RL on Unreal Engine 5 is close to being done, which will allow a lot more features to offset the lack of trading. But I’m probably just grasping at straws here
This decisions sucks. I’ve used up all my car slots designing all diffrent types of cars and without trading it wouldn’t have been possible.
I was all for physical copies for years. And I get why people still would be because they have massive collections. But honestly now I’ve got the disc drive ps5 version and it hasn’t been used at all. Granted I only play like 3 or 4 games at a time for a long time, but every game I’ve bought has been digital.
Plus, your point of being able to replace the drive is huge (to me atleast) because every console I’ve had the drive went first; they were also super out of warranty. So I get why people want built in drives but it’s just one less port that’s going to breaks that also less and less people are going to want or need.
Lastly cause im like weighting a thesis or something haha but I bought a 4tb external hard drive that’s plugged in the back of the ps5 that holds everything I could want if the internet went dark. And I can throw that in the microwave incase of a solar storm so
At least I’m not the one continuing this just so I have someone to talk to