Factorio!! This work week has been hell and I have a week PTO starting Monday. So time to put in some effort in an asynchronous multi-player game with a friend.
No Man’s Sky is doing a Halloween event, too, so I might play around in that to get some unique cosmetics. And the Expeditions usually have a tailored experience that’s always fun.
I’ve been playing Papers Please in the 30 min or so I have for gaming in the evenings lately. I might play more of that to see if I can get all the endings.
Unless the weather is nice. Then I’m going fishing.
MicroProse has really been filling a niche I’ve missed with these “old style” games. I mean, maybe an odd post to comment this specifically on, because this is and old game, but their recent releases in general seem to harken back to an older era of gaming that I’ve missed.
Hey, maybe we’ll get lucky and they’ll get to try their hands at another MechWarrior!
Life by You’s cancelation was a big disappointment to hear. I figured if any studio had an understanding of emergent intercharacter storytelling in the way a Sims game needed, it was Paradox.
That said, Para-Lives is still in the works and looks quite promising.
There’s still hope. Just not from EA.
There’s some dedicated KSP2 fans and a modding scene of sorts there, but I personally prefer 1 and I would never recommend someone pay for 2. Tho they could try and play it anyhow. It’s a shame the development stopped, I think it had the bones to be better than KSP1.
When I wanna play KSP, I boot up CKAN and play KSP1, for what that’s worth
I think the Dark Souls games have kinda earned an undue reputation for being unapproachably hard. They’re really not all that tricky once you learn that death isn’t a huge loss condition, just a step in the journey. I initially found them frustrating, but once I learned to not be bothered by dying and simply try again, I found an immense joy in exploring the worlds and challenges within.
Some bosses I beat first try, others will take me an afternoon or a few days to beat, but I have fun with it either way. Different strokes for different folks and all that, but I think Dark Souls and it’s like are good lessons on how to get over feeling bad about “losing” and just enjoy the game.
Plus, you can always explore areas to gather up whatever you need to level up and slowly get marginally stronger as you become more familiar with your character and tweak it to your liking.
The response that it’s too hard has been weird to me. I’m not very good at these sorts of games but it hasn’t been terribly tricky compared to other parts of the base game. And I’m having a lot of fun with it.
I do think the advice of taking advantage of the balancing mechanics they literally put in the DLC to make it challenging and help mitigate that is solid.
I think folks generally dislike gen AI because they have an understanding that it will largely harm working class folks and benefit the wealthy. While there’s a world where gen AI could liberate us from parts of labor, we know it won’t and it’ll instead devalue labor.
Our economic system is poorly structured to reap many of the benefits gen AI offers and without that, it’s just a sign on the wall that media is gonna get a lot shittier.
Got back into Kerbal Space Progam.
Funny I get bit by the KSP bug once again just before the Science update drops for KSP2, but c’est la guerre, I love playing with a buncha mods and trying to do complicated remote controlled missions while trying to factor in communications issues and times when the craft isn’t in the sun.
What happened to 0x10^C ya bigoted fuckkkk I liked the concept of that one