Games of about 10hs from before 2019?
These are more recent but they should require very low specs:
I already checked the list someone shared in some other thread, but many of the accounts that cover games there are inactive.
What I’ve heard is that it’s very much like Chrono Trigger aesthetics-wise but very different regarding writing quality. Now, a lot of people play JRPGs not necessarily for their plot, story, character motivation/development and quality of prose but for their particular atmosphere crafted by their use of graphics, music, animation/sprites, etc and there’s nothing wrong with that, so maybe it will be your vibe
Mmh… I’d say King of Dragon Pass but the truth is that every half a year I see someone talking about. In niche circles but still. Let me check my Playnite list (only the ones I rated 5/5)…
Ok. At first I thought these ones would qualify: The Lion’s Song, one night hot springs, Tacoma, missed messages. But I’m pretty sure I just haven’t read in the right places, they are pretty big game in narrative indie circles I think.
Oh, I got it. These are my highly rated games that I don’t think I have ever heard (much less read) someone talk about:
Now that I think of it, small RPG Maker games would also qualify. I really liked Dhux’s Scar back in the day.
By the way, if you want to discover lots of small games that no one knows daily there’s YT channels like Wanderbots and Splattercatgaming that dedicate themselves to try certain genres of indies. It really makes cognizant of how many games come out every week.
My go-to for like 5 years has been StudyGE. It’s just a Geography game, but for the rare ocassions where I have nothing else to do and I don’t have Internet in my phone I go to it.
There’s also the trivia game Dilemo, though that is in Spanish and I think it might have some ads, it’s just that it serves them so infrequently that I’m not even sure if I hallucinated them. Like I think it only serves ads when you have been playing it for long-ass sessions, and I usually only play for a few minutes, so.
Absolutely. I enjoyed and played a lot out of King of Dragon Pass back in the day. Yesterday I sat down to finally play its spiritual successor Six Ages: Ride Like the Wind. From what I remember from KoDP it plays exactly the same (at least during the first hour). Yet I couldn’t force myself to keep playing it. Same way nowadays I can’t seem to get hooked with genres I used to play a ton as a kid: RTS games like Age of Empires II and Warcraft 3, life sims like The Sims, point & click graphic adventures like Monkey Island, traditional roguelikes, city builders, etc. Other genres I try to get back into and I do manage to play a ton of hours of but I’m never able to finish like when I was young (e.g. JRPGs)
When I try to play many of those games I tend to feel kinda impatient and wanting to use my limited time to play something else that I feel I might enjoy better. A good modern 4X game with lots of mod support like Stellaris or Civ6 instead of RTS games which have always felt a bit clunky to me. Short narrative games like Citizen Sleeper or Roadwarden instead of longer ones I’m not able to finish. Any addictive modern roguelite, especially if it features mechanics I particularly like (like deckbuilding and turn-based combat). If I ever feel interested to play a life sim or a city builder nowadays it has to feature more RPG elements and/or iterative elements and/or deckbuilding and a very compelling setting to me. And so on.
It feels like many of the newer genres (or the updated versions of old genres) are just more polished and fine-tuned than genres that used to be popular in the 90s and the 2000s. They just feel better to play. And to be fair in some cases they might be engineered to be more addicting, too. Like, I did finish Thimbleweed Park some years ago but I feel like nowadays no one is going to play witty point & click graphic adventure games with obscure puzzles if they can play a nice-looking adventure game filled with gacha waifus.