I think keeping it in an isometric perspective helps to simplify things a lot. The mechanics wouldn’t have to be as immersive and it should allow for more freedom for things to change depending on the player’s preferences. I’m still skeptical but at least it seems they’re going in a reasonable direction.
Fantasian. It was made by the father of Final Fantasy Hironobu Sakaguchi and composed by Nobuo Uematsu and feels just like a PS1 era FF game. It’s a bittersweet sensation knowing this is probably the last time we’ll have such a title made by these legendary figures working together but I’m happy they released it all the same.
I wanted to play Anno 2205 since it was released back in 2015 but not if it meant downloading and registering in Ubisoft’s bullshit launcher DRM. Here we are almost 10 years later and they still haven’t budged on that requirement. I’ll be looking forward to reading the news of Ubisoft either getting rid of UPlay or going out of business. Either way, that requirement will eventually go away too.
I’d say the PS3 was the pinnacle of console gaming, at least with the early 60GB models. They had full backwards compatibility with PS1 and PS2 discs and DVDs while adding a Blu-ray player and internal hard drive to eliminate the need of memory cards. Access to online multiplayer and PSN was also totally free until MS showed Sony how much they could charge for the next generation of consoles. While it had its fair share of controversies like the initial price tag, PSN hack, and updating the firmware to no longer boot custom Linux OSs, it generally had the most features that any casual fan would enjoy.
The prohibitions in question would include vehicles with certain bluetooth, satellite and wireless features as well as highly autonomous vehicles that could operate without a driver behind the wheel.
Chinese vehicles sold in the US would have the same internet connectivity as a base 2007 Honda Civic. Surveillance by the Chinese would be practically impossible with those limitations. You know who gets a pass on installing everything from internet connected cabin-facing cameras, accelerometers, microphones, and GPS tracking? US-based auto manufacturers!
That’s right, they can and will take all the data they have about you and sell them to data brokers. Enjoy paying a higher insurance premium because you braked too hard one time. Did your shiny new GM’s shitty drivetrain give out on you because their engineering is garbage and you want to claim the warranty for repairs? Too bad, you accelerated a little too hard that one time to get out of the way of a speeding truck and now they claim it was your bad driving that broke it.
I get you hate the CCP, most of us do (except the tankies here but they’re a special case) but until we rein in the lazy and corrupt domestic vehicle industry it’s gonna be a hard fight to get rid of Chinese vehicles encroaching on the market even with 100% tariffs.
Japan Studio was one of those developers that were allowed to experiment and take risks with smaller/cheaper titles for the PlayStation platform. Sony seems to be aiming at only making recognizable franchises and safe bets, kind of like how Disney is still leaning hard on Star Wars and Marvel to keep making money. This is a terrible move as they’re no longer even trying to compete with the creativity and smaller budget of indie developers.
It’s not quite “full 3D” but Shadow Tactics and Desperados 3 can certainly scratch that stealth itch. They have clear consistent rules that utilize traditional stealth mechanics like vision cones and sound radiuses but improve on it by having a squad with multiple different skills and abilities that allow you to plan and execute elaborate takedowns with the press of a button. The best part is they usually go on sale for dirt cheap, especially now.
I think they’re slowly losing the goodwill of its customers with the decline of their hardware (and to a lesser extent software) quality and refusal to have easy access to its catalog of older games. Their insistence on taking legal action against their fanbase ranging from pirates to Smash Bros Melee tournament enthusiasts, and YouTubers who like to feature their games has personally turned me off from their offerings. Sure they may have yet another amazing Zelda or Mario game in their next gen console but it’ll be a lot easier to ignore when I already have a huge backlog of games in PC.
I’m not an expert on making videogames, but couldn’t this game have been made with only a fraction of the budget? I mean, I heard there wasn’t much content to begin with which is why so many people complain it’s so repetitive. What was the money spent on? The massive headcount of artists and programmers working on the same small details? Overpriced consultants who are there just to critique the game’s script as being “too offensive” on some parts? Reworks to plot points because overbearing producers want to find ways to shoehorn in some kind of paid DLC? The whole game is a money pit with no way to know how deep it goes.
I have a PSN account through owning a PS3/4. I don’t have anything against using it on the consoles since you’d need it to use their online services through there. On Steam however it seems like it’s just a means to track you and I’m not willing to do that lest it gives Sony the idea to start its own platform like Origin or Uplay/Connect.
It’s also free to not force paying customers to do it you know.