I always enjoyed the story of 2. Origins and 3 both fall for the same story beats aka “You are the Chosen One. Only you can save the World.”
Origins, you are the last of the Grey Wardens in Felderen. Only you can reunite everyone to stop the Blight.
3, only you can close the rifts, reunite everyone, and stop the Big Bad guy.
In 2n Varic actively mocks that in the beginning. Hawke is portrayed as the Chosen One. When challenged, Varic admits that he made it up. Hawke is a nobody in beginning, only kicks start the mage and templar war because of the people that they associated started everything. Cough Anders Cough Hawke really just stumbles from adventure to adventure because of their companions.
It’s a story about unintended consequences and how small events can lead into big events.
2’s biggest failure was the over use of the same assets. The is cave/house/ruin is the same layout all the other cave/house/ruin. It was fine when it made narrative sense however that it is only for a minority of the time.
It’s more like we didn’t like pay2win on online games, so they started making it “just cosmetic” in those, and somehow now people think it’s acceptable to have to pay for parts of a game they bought, in every game ever?
Warhammer: Total War really annoyed me on it’s DLC. Some the DLC factions were already in the base game. I would be paying to unlock factions that were part of the dev cycle.
I could at least understand it, if the factions were released after the base game.
Splattercat covered this game. For those who want to see what the game is about and how it plays.
Edit: The game is called Arco.
There is the Baldur Gate 1 and 2 Enhanced Edition that has multiplayer. I never really tried it, so I can’t say how good it is.
Another one is Arcanum: Of Steamworks and Magick Obscura. The multiplayer has standalone campaigns. Definitely need to get the fan patches for this game.
Survival Coop
Actiony
Sportish
RPGish
Strategy
Puzzle
Cozy
For those who love Chrone Trigger however are looking to spice it up, there is the Chrono Trigger: Jets of Time randomizer.
Start with random characters, random bosses, random mobs, and random end game objectives.
Maybe my memory is a bit hazy, but the bugs actually annihilate a city, right?
The bugs were alleged to send an asteroid from another solar system and hit Earth. Logically, the bugs would have to know hundreds of years that they were going to get in a war with the Humans, know how to shoot an asteroid across the galaxy, and know exactly Earth was going to be for the asteroid to hit.
“In manual fulfillment centres, Jane would walk around the warehouse. That would be tiring—she could easily do 15 or 16 km per day, often more—but at least she would see people,” the report states. “In a robotic fulfillment centre, associates in pick work at fixed stations, with just the robots for company.”
I remember someone on Lemmy linking to a story about how AI effectively isolated workers from their colleagues in order to be “efficient”. Now, I see it as a way to break solidarity between workers.
Where The Water Tastes Like Wine - Ever play ToeJam & Earl? This game has the same core game loop. You’re on a treasure hunt, unlike ToeJam & Earl where you are trying to find spaceship parts. In Where The Water Tastes Like Wine, you meant to collect stories and then share stories with major NPCs. The stories that you collect and share, change over the course of the game. The soundtrack is also really good.
Splattercat did a video on the game.
This game isn’t for everyone. It’s a very, niche game.
Pathologic 2 - Stress Simulator, decide what to do with dwindling resources. Notoriously difficult.
Orwell: Keeping an Eye On You - The information you pass on, is going to really affect the story. A couple of times, I really felt conflicted about the decision.
This War of Mine - Do you rob innocent at the cost of your humanity or fight those bandits who are looting at the cost of your life
I’m assuming you are talking about Redemption and not the first Bloodlines. In the first Bloodlines unless you were Malkavian all the Clans had generally had the same dialogues with minor variances were it made sense. IE Tremere talking to Strauss, Nosferatus having the initial conversations with people, etc.
Second Children of Morta.