Same but I don’t think it’s weird. RE are linear games and you always picked up ribbons at convenient moments. KC is a open world game and the schnapps drops are random and not very often or you had to ride to an alchemy bench and brew them with an ingredient that was hard to find. I didn’t want to deal with that so I modded the game to save when I wanted.
Actually it is (or at least was) surprisingly cheap for them. A while ago internal data leaked and they paid surprisingly little for the giveaways. Either the Devs are desperate or there was some kind of backdoor deal like no or very little fees (for engine and distribution) for the next game they develop or something like that. Look it up, the data is still out there; incredibly cheap.