Maybe don’t charge $145 for a digital product. Maybe charge $50, and sell it to 5x the people. It quite literally costs nothing (okay, pedantically, the tiniest fraction) to sell more units.
I’d play an okay Star Wars game for $50 day 1. Wouldn’t you?
And then when it goes on sale, loads of people would pay $20 on a 60% sale price next year. Whose paying $60 at a 60% off sale for a year old okay Star Wars game? No one. Not one soul.
Oh, you can get it cheaper for subscribing to Ubisoft+. Fuck off with that bullshit, do you even hear yourself?
I have over 500 titles in my backlog of shame (loads of freebies, but still shameful). If I play a new game every week, it’ll take me 10 years to get through it.
What if some are absolute bangers and I sink 300+ hours in? I’ll never be finished!
But what if none of them are? For 10 years I’d have slogged through a quagmire of mediocrity for nothing other than to tick a series of boxes.
But it’s critically necessary for functionality.
Got a question? Google it an boom there’s an AI summary for you. Now you’re engaged in scrolling past the dubious response and the sponsored links before you can get to the results you want.
It’s called ‘enhancing the user experience’. It was tedious to ignore the paid ads where you were likely to be misled for profit, but now it’s enhanced tedium where you’re likely to be misled for no fucking reason.