Maybe don’t charge $145 for a digital product. Maybe charge $50, and sell it to 5x the people. It quite literally costs nothing (okay, pedantically, the tiniest fraction) to sell more units.
I’d play an okay Star Wars game for $50 day 1. Wouldn’t you?
And then when it goes on sale, loads of people would pay $20 on a 60% sale price next year. Whose paying $60 at a 60% off sale for a year old okay Star Wars game? No one. Not one soul.
Oh, you can get it cheaper for subscribing to Ubisoft+. Fuck off with that bullshit, do you even hear yourself?
I have over 500 titles in my backlog of shame (loads of freebies, but still shameful). If I play a new game every week, it’ll take me 10 years to get through it.
What if some are absolute bangers and I sink 300+ hours in? I’ll never be finished!
But what if none of them are? For 10 years I’d have slogged through a quagmire of mediocrity for nothing other than to tick a series of boxes.
I’m in there. I see “story rich” and it reads as a crutch for no gameplay, or a premise for a book without the responsibility of pacing.
I know that’s far from true, and there are loads of great story-rich games that are fun and engaging. But when that’s the main tag, it turns me away.