…and they followed it with Cyberpunk 2077’s disastrous launch but ultimate success. So I wouldn’t hold CDPR as a high standard.
There was one publication that I was subscribed to, which I cannot recall the name of now, that just heaped article after article about how great the PS5 Pro was, and how it was revolutionizing gaming, how much better it was than the PS5, and how it’s sold out everywhere and the best console ever created. Every single game that had a single digit framerate improvement was a full article about how awesome the Pro was.
Some hyperbole on my part, of course, but I did get sick of them praising the PS5 Pro, and the comments section following lock-step, so I ditched it. I just couldn’t understand the dissonance in the communities, especially since neither produced numbers to back up claims.
I bet if I dug around my archived bookmark backups I could find it, and I bet they are still singing praises about the thing.
I keep seeing “have all DLC” but they seem to be conflating Expansion/Stuff Packs with actual Downloadable Content.
Does The Sims 1 contain all the Maxis website stuff? Is the downloadable Elle Woods no longer lost media?
Does the Sims 2 include all the downloadables from The Exchange? The downloads from Sims Store? The downloadable pre-order bonuses? The downloadable Christmas pack?
I always got the impression it wasn’t a learning AI but rather a very limited “Has the player pressed the run button? if YES: AI can use run next cycle”
I gave FreeSO a try since it’s an open-source implementation of Sims Online, but the hookability wasn’t there. We’ve come so far from the days of Sims 1…
The first Deception game by Tecmo. A pretty basic game in concept: Invaders come in your castle, you set up traps, lure them into the traps. But- Something about the limiting view of first-person, combined with the poorly lit castle, chilling music, and dark story tone has never been replicated. Add on how you could customize your castle with extra hallways and rooms with special attributes, capture invaders to make your own monsters, or even use masks to change the way invaders react to you… mmm, now I want to play it again.
I tried playing the second, third, and Trapt, but everything after the first game switched to a more action-oriented third person view and started to shy away from the heaven/hell connection.
I wouldn’t mind if it was a game outside the Deception IP. I just want the atmosphere back.
Divinity Original Sin 1 & 2
Edit: Oh, Neverwinter Nights
Here you go. Reasons the hero shooter aspect is not working.
Blizzard’s Approach To Balancing in Overwatch 2 is Not Working
Overwatch 2 Cancels PvE Hero Mode, Reveals Seasons 5-7 Roadmap
Overwatch 2 players demand “faster” balancing fixes as ‘one-shot’ heroes run rampant
Overwatch 2 Is Failing Its Way Into Reinventing Overwatch 1
Overwatch 2 support role feels stale and needs a shake up, say fans
Oh no doubt. It’s a shame too. We saw the death of the mid-level developer long ago.
When I go to cons I try to buy any smaller self-published titles I see, but wish the market could support smaller devs while remaining consumer-friendly with a “coop” publisher. An entity that can eat a loss while still finding gems that would be lost to time if stuck on a digital store.
That isn’t to say that smaller titles are dead. Currently I look out for stuff published by Soedesco, GS2 Games, Team17, Microids, EastAsiaSoft, etc etc.
Is this bell curve change a recent thing? Because it looks to be the same ratio to me based on box office Pre-COVID.
https://www.boxofficemojo.com/year/1992/
It’s right there in the link. It sold more than Witcher 3, even though it did the wrong thing by releasing early and buggy.