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Cake day: Sep 28, 2023

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It’s right there in the link. It sold more than Witcher 3, even though it did the wrong thing by releasing early and buggy.



After the “We’re going to delete any cloud captures older than 90 days… oopsie we deleted your local storage”

I’m going to delay updating as long as possible regardless.


There was one publication that I was subscribed to, which I cannot recall the name of now, that just heaped article after article about how great the PS5 Pro was, and how it was revolutionizing gaming, how much better it was than the PS5, and how it’s sold out everywhere and the best console ever created. Every single game that had a single digit framerate improvement was a full article about how awesome the Pro was.

Some hyperbole on my part, of course, but I did get sick of them praising the PS5 Pro, and the comments section following lock-step, so I ditched it. I just couldn’t understand the dissonance in the communities, especially since neither produced numbers to back up claims.

I bet if I dug around my archived bookmark backups I could find it, and I bet they are still singing praises about the thing.


I thought I was losing my mind after seeing all the PS5 Pro praise. Glad to see that the numbers matched what my expectations were.

I do wonder if Sony bought out some influencers or something, because it was oddly counterintuitive amounts of praise.


I tried so hard to get this one to work and it just… didn’t. The intro played, vanilla FO4 started. I patched it again, vanilla intro started, crash to desktop. Even tried versions from Steam & GoG. Manually patched it, failed. Downloaded the patcher from GoG, failed.


ooh, do you have any details? I don’t think I heard about this one.


Nonono, you misunderstand. They want $30 for allowing you to play The Sims 2.



I keep seeing “have all DLC” but they seem to be conflating Expansion/Stuff Packs with actual Downloadable Content.

Does The Sims 1 contain all the Maxis website stuff? Is the downloadable Elle Woods no longer lost media?

Does the Sims 2 include all the downloadables from The Exchange? The downloads from Sims Store? The downloadable pre-order bonuses? The downloadable Christmas pack?


Just you wait for the mid-cycle “Xbox X”, making it’s debut in 2030!


I wouldn’t put it past them to just name it “Xbox” and try to play it off like a movie reboot.



I still miss my Xperia Play. It’s been over 10 years… Still my favorite phone.



I always got the impression it wasn’t a learning AI but rather a very limited “Has the player pressed the run button? if YES: AI can use run next cycle”

https://www.youtube.com/watch?v=1zZaRH00Q54


I gave FreeSO a try since it’s an open-source implementation of Sims Online, but the hookability wasn’t there. We’ve come so far from the days of Sims 1…


I hate how I get charged overseas transaction fees for every purchase.


The first Deception game by Tecmo. A pretty basic game in concept: Invaders come in your castle, you set up traps, lure them into the traps. But- Something about the limiting view of first-person, combined with the poorly lit castle, chilling music, and dark story tone has never been replicated. Add on how you could customize your castle with extra hallways and rooms with special attributes, capture invaders to make your own monsters, or even use masks to change the way invaders react to you… mmm, now I want to play it again.

I tried playing the second, third, and Trapt, but everything after the first game switched to a more action-oriented third person view and started to shy away from the heaven/hell connection.

I wouldn’t mind if it was a game outside the Deception IP. I just want the atmosphere back.


ooh, umm. I actually haven’t played it since 2018. I can’t speak for Enhanced Edition as that came out like a month after I completed the campaign.


Dang, I scanned the suggestions and didn’t see this one before posting!



Batman: Arkham Asylum’s free-flowing combo system was copied by many future games.


There were WAAAAAAAAAAAAAAAAAAAY too many secret caves in DKC1 to try to 100%. I did try to complete DKC3, but I don’t think I achieved it.


I’m the kind of person who has no issues with moving on from a game with only 20% of the achievements/trophies unlocked after beating the final boss. If it’s not fun, it’s not fun.

I think the only two games I set out to 100% were probably Super Mario World, or Donkey Kong Country 2.


I really hope that tcrf doesn’t take over. I STILL can’t contribute to that website because it requires you to sign up for Discord and agree to Discord’s ToS just to paste some stupid code into their bot.


They really do seem dead-set on transitioning to a software rental company. Let the hardware languish and shove another tier of Game Pass into the marketing grinder.


Sometimes it’s not so dramatic. I had one throwing a forever captcha and figured out it was because I set webp to disabled in about:config


Animyst seemed like a genuinely creepy/interesting game to try to conquer with a handful of friends.


I heard his voice in River City Girls 2 and was like “Is that the Criticom Saga guy…?” I didn’t think it was such a distinct voice but apparently it is.


Are you thinking of the recent update to 4 to bring it to the latest version of Creation Engine 1?


I hope those days are numbered for a little while since they made a clean cut on Creation Engine 2. The whole mess of backporting newer Creation Engine versions to older games should be settled.


If I’m given a choice between some fixes and no fixes, I’ll take some. You know they’ll dump the code like a hot potato once Sims 5 starts rolling out micro expansions.



this is where you say “It failed because…”

My assertion was that it was an imperfect hero shooter among many hero shooters. The more competition, the harder it is to enter a game.


I’m just curious why Valve looked at the oversaturated hero shooter market (seriously, we’ve had failures 8 years ago now) and said “Oh yeah, let’s devote our resources there”

edit: Like, I seriously can’t understand it. Not even Blizzard is coming out unscathed from Overwatch 2.


This might be a controversial take, but this was one of my favorite controllers:

image

It had the size of a Duke, so comfortable to hold with my large hands, and also felt really nice when the airflow feature was turned on. It had the really bad D-Pads though.


ah, a fellow Duke connoisseur!


Oh no doubt. It’s a shame too. We saw the death of the mid-level developer long ago.

When I go to cons I try to buy any smaller self-published titles I see, but wish the market could support smaller devs while remaining consumer-friendly with a “coop” publisher. An entity that can eat a loss while still finding gems that would be lost to time if stuck on a digital store.

That isn’t to say that smaller titles are dead. Currently I look out for stuff published by Soedesco, GS2 Games, Team17, Microids, EastAsiaSoft, etc etc.


Is this bell curve change a recent thing? Because it looks to be the same ratio to me based on box office Pre-COVID.
https://www.boxofficemojo.com/year/1992/

https://www.boxofficemojo.com/year/2019/