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Cake day: Jun 28, 2023

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Good god that is a hard headline to grok. I thought it had something to do with the actual day prior to something else.


I mean given the massive industry layoffs over the past few years developers are already pretty used to not having jobs.

I hate how developers are the ones attributed to game industry problems. Decisions like this almost never fall on the developers shoulders, specifically the ownership quote was from their subscription service director. You know… the guy whose job depends on you not wanting to own games.


I’m just waiting for aGameScout to drop a video on this one. He’s been doing excellent deep dives on every Tetris milestone


I have little faith in this. Neversoft doesn’t even exist anymore, they were merged into Infinity Ward to be just another COD grunt. Vicarious Visions who made the wonderful THPS 1+2 also don’t exist anymore and the team was merged into Blizzard to work on Diablo (maybe that’s why last season was a banger). On the plus side of all these closures, Robomodo who made all the worst Tony Hawk stuff (Ride, Shred, THPS HD, THPS 5) is shut down completely so at the very least they won’t get the project.


They’re a small studio with a small budget. They probably didn’t have the skills and money. The success of the game on Steam would have given them the resources to do this.


My biggest fear was arriving at the app store and seeing the word free. Glad to see there’s still people making games where you just pay and get the game.


PSN account is free, you probably already have one if you owned one of the last 3 PlayStation consoles. There are paid add-ons if you want the multiplayer or the gamepass like subscription.

Edit

What’s with all the downvotes, it’s literally an answer to the question. You fellas mad I didn’t editorialize the information with personal opinions?


This is not the stray team, the article picture confuses the story. They should’ve used the Annapurna logo instead but they probably wanted more clicks.


Have you seen kids? Most of them play games exclusively on mobile devices now.


Usually they don’t completely flop though, they just underwhelm expectations but if they can stay active long enough with the right amount of whales and fish they can usually break even or make a small profit. Concord is just a high profile legitimate flop that was turned off before it could do anything.


Headlines might as well just be “Ubisoft Reportedly Hit with Layoffs Due to 🤷”


TLDR: you can get it from the url http://epic.download

Looks like it only has Fortnite, Fall Guys and Rocket League on there for now



I mean, they’re getting it aren’t they? In the headline photo you have Disco Elysium and Hades/Hades 2 which have gotten a ton of steady attention and love and discussion since their releases. The other half of the photo is Modern Warfare 3 and Immortals of Avium (terrible name) both of which lived and died in their news cycles in about a month flat and most of the conversion was around how bad the campaign was (CODMW3) or how nobody played it (IoA). CODMW3 has gotten a little recent attention for landing on gamepass but I don’t think it’s captured any of the mindshare AAA games used to get.


Thing is, they don’t need to sell consoles anymore. They’re in the gamepass business now. This is why they’re pushing gamepass on phones, PCs, Samsung TVs and Firesticks. They don’t really care about selling you a box under the TV anymore since they’re usually sold at or near a loss anyway. They just want you on the subscription wherever you can play it.

They currently have roughly 34 million subscribers (as of February, I’m guessing Activision Blizzard King is going to bump this number up further), let’s assume an average of $12 a month. That’s over $400 million coming in every month or 1.2 billion every quarter on the books. They don’t have to rely on a big game to have a good month.

You’re more valuable to them having the gamepass subscription and just playing on your phone over someone who buys a console and purchases 7 or 8 games a year. Articles like this fundamentally misunderstand the current gaming landscape and their business model. They’re not losing the race, they’re playing a different sport.


Biggest recommendation for the Gemcraft series. I think it’s absolutely one of the best TD series and it’s on a deep discount right now: https://store.steampowered.com/bundle/13292/GemCraft_Bundle/



Any reason to think this would be a probable takedown? Mods on Bethesda games have historically been a thriving community unless they directly infringe on another company’s copyright.


If you’re unaware of the recent history of this project, the big Fallout 4 update that came out a few months ago broke this project. GOG worked with them to build an installer that would downgrade Fallout 4 to the required version to run this (hence the GOG logo at the start). Good guy GOG to the rescue.



I mean at least it’s released in some format. Beyond Good and Evil 2 has apparently been in development for 15 years beating Duke Nukem Forever for the longest AAA dev time.


Holedown

You just aim a ball and clear blobs before they reach the top. No timer. I usually play this with my screen split to YouTube.


Yea this is pretty much it. I meet online weekly to play something with some friends, after the third or fourth session I was just completely done with the game. It doesn’t feel like there’s a whole lot to do after you’ve tried every mission type.


Penny, morrowind and dishonoured are a really solid bundle alone for $20


I really like it. It’s pretty simple but the small city feels dense and fun to explore. Reminds me of something you’d find on the Dreamcast. If you have gamepass give it a shot.


The Last Night, Replaced and now this. I can’t keep giving my hopes up for highly stylized, somewhat pixely blade runneresk games. I hope one of these get released.


Crystal Dynamics have a really strong track record with the exception of Avengers but I’d put the blame on the publishers for pushing a game on them that isn’t their specialty


With some Mirrors Edge. Honestly, sign me up. If they pull this off it’s exactly what I’ve been looking for.


What’s a good gyro aim game? I’ve only used it in the new Zelda games (which admittedly was really nice to aim with)


I think we’re past this now, we’ve had a number of good (or at the very least enjoyable) adaptations now, Sonic, Mario, Pikachu. Werewolves Within was really good though no one has heard of the game. And of course TV has been knocking it out of the park, Last of Us, Fallout, Cyberpunk, Castlevania, League of Legends, hell I’d even throw in Twisted Metal. Even stuff about people who play games like Gran Turismo and Players were really good. We also have things that considered bad at the time are being reclaimed like Mortal Kombat

Borderlands is (by the looks of it) just an IP dump which isn’t exclusive to video games.


Or Cate Blanchett. Like if me and my friends were dream casting this movie one of us would say Cate Blanchett as a joke and we’d all laugh and move on. Don’t get me wrong, she’s one of my favorite actresses, you can Tar and feather me all day but this was frankly a bizarre call.

Reminds me of the show Barry, the character Sally is on a press circuit and someone throws the question at her “Who should play the next Spiderman” and confused by the question she says Ben Mendelson



They had to sign a 10 year deal to allow COD on other platforms in order for the courts to allow the acquisition to go through. After that they’ll almost certainly go exclusive, they didn’t pay Activision King Blizzard $75 billion just to keep the status quo. Xbox isn’t in the games business, they’re in the game pass business.


I mean yea, it was the whole point of buying Activision in the first place, to help drive game pass adoptions


I didn’t have good gaming gear at the time so I was all in on streaming. Stadia, GeForce now, xcloud, even moonlight on hosted locally with Gamestream. Stadia was hands down the smoothest cloud gaming of all the options I tried. Moving between TV and phone was so quick, no noticeable lag at all and constant 4k.

It’s too bad their business model sucked. Most of the other game streamers have caught up now but I always wished they would have just somehow provided their tech to other services.


Yea I saw this exact trailer a few months ago


There are 22 year olds who were too young to play this when it came out.



The Indie scene releases a dozen of these every day. The problem is there’s actually too much and most of these fail to ever find an audience.


This might fall under what you’ve already mentioned but they also have relations with large publications and streamers.

There’s thousands of games released every year but there’s a good chance you can only name less than 30 of them. We often underestimate the power of big marketing.