I mean, if someone says “Doom and Wolfenstein” without specifying “Doom Eternal” and “Wolfenstein: Youngblood” (which I had to look up, BTW), I’m thinking of Id.
that makes sense, especially since Doom eternal is in fact still developed by id
Wolfenstein and Doom have both reached significantly more people since they got adopted by zenimax though, so most folks who actually played the games will have probably gotten introduced to them as Bethesda published games
“Wolfenstein: Youngblood” (which I had to look up, BTW),
lol ok
Dude! The original ones were cultural touchstones in a market that wasn’t yet oversaturated. They literally invented and defined the whole genre!
the original ones were undoubtedly MUCH more popular in their time.
i mean sure, but that also doesnt matter to the point i was making
More people might be playing the new ones NOW
which is why most folks are probably not talking about the old games when they say they like wolfenstein and doom
is there any actual footage of said visitor trying to smash the bullet proof glass covering the mona lisa or is this literally just based off the one tweet news orgs seem to reference
this guy also is not associated with just stop oil from what i can tell
it seems pretty disingenuous to judge the demonstration in the post, or anyone supporting it, because ‘some completely unrelated guy did something completely unrelated once’
i mean it explicitly was the deal they made with bethesda, they both agreed to a deadline
the lack of focus on actual bug fixes and the overconfidence with how much content they could realistically finish in those 18 months was still absolutely on obsidian
They did not treat us badly at all - even the Metacritic thing was something they added, not threatened us with… and if we’d been better with fixing bugs, we could have hit the score needed to prevent layoffs, but nope - FNV when it was released had a LOT of bugs.
Unfortunately, the other interpretation made for a better story… but even Obsidian’s CEO clarified it. That said, FNV needed to be downscoped, and production should have ended and testing begun at least 2 months earlier than it was.
Bethesda’s engine was the easiest to create content for, by far. Source control was easy, iterations were fast, the scripting language was pretty powerful – just easy to work in. Not necessarily easy to change, but if you wanted to do what we did on F:NV, which was make a bunch of new content and new features for the F3 engine, it was great.
Predatory pre-order bonus skins to get people to buy before they know what they’re actually going to experience (buggy shitshow)
Countless attempts to hype up the game and huge random assurances from the devs
Preemptively admitting the game has jank and trying to make it seem okay lol
none of this is particularly different from their other releases, and 2 & 3 arent even out of the ordinary for AAA gaming in general, regardless of quality or reception
thats great
the reboot is still probably most fans entry point to the franchise and frame of reference for discussing it, especially during a discussion about Bethesda
that is not any kind of dig at the older games, the quality of them is entirely irrelevant to the point i was making
you dont need to come to the defense of them, especially by venting about games that i also do not care about