Starfield boss explains reason Xbox version is locked at 30fps
news.yahoo.com
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Bethesda boss Todd Howard has explained why Starfield is going to be locked to 30fps on Xbox Series X|S consoles.

I will come back to this post in September to see if I was right lol

Biggest concerning signs:

  1. 30 FPS lock on xbox, there’s no way to spin that positively, absolute fail

  2. Predatory pre-order bonus skins to get people to buy before they know what they’re actually going to experience (buggy shitshow)

  3. Countless attempts to hype up the game and huge random assurances from the devs

  4. Preemptively admitting the game has jank and trying to make it seem okay lol

https://www.msn.com/en-us/news/us/starfield-has-that-bethesda-rpg-jank-and-i-couldnt-be-happier/ar-AA1cGkxv

At least the bugs will be absolutely hilarious I think.

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82Y

There is likely going to be loading screens when entering buildings like in past games built on basically the same engine.

Snowpix
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52Y

“Our tech is cutting edge as far as I can tell, the Creation Engine’s aging very well! We’re not planning on doing anything about it”

Lols [they/them]
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12Y

most engines used by AAA studios are just upgraded versions of engines that games were running on 20 years ago

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12Y

Yes but Gamebryo’s always been somewhat trash since fallout 3.

Snowpix
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42Y

Hell, it was already considered outdated and clunky in 2008.

Lols [they/them]
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22Y

very few of the issues people have with bethesdas engine are actually issues with the engine

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