LemmySoloHer: Across the Fediverse

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Joined 2Y ago
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Cake day: Jun 12, 2023

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The Guardian in the back has that look on her face like she just lost a bet that you wouldn’t return until 20 years passed.




One of my favorite game publishers, this is wild (and not the Outer kind of wild). I’m super curious if the entire staff will start their own publishing company (which I imagine is harder to do without the financial backing of a billionaire’s daughter) or if they’ll split off and go their separate ways.

I’m also very curious if this will start changing the kinds of games Annapurna publishes or if they’ll still take interest in odd and niche games that need a publisher. I wish I knew more about the dispute here but time will tell what happens next at some point.


Mobius is pretty fascinating and Klein is hilarious! They all have their own quirky charm that makes them all fun to interact with, though I’m partial to Dr. 0 simply because it’s the same guy that voiced Dr. Venture on The Venture Bros. and the Wild Wasteland trait has him reference the “giant walking eye” as a nod to the show.



No announcement or confirmation from Night School Studio regarding GOG, Steam, the Playstation Store, or the Nintendo eShop as of yet. My guess is they would give a decent warning announcement if it were to leave those outlets as well, but regardless I did download my copy from GOG to my backup drive just in case.


I’ve got family members that have loyally progressed through this game over the course of years and they absolutely love it still. Great music throughout.


Cal: “You’re indeed brave Scout Trooper, but the fight is mine.”

Scout Trooper: “Ohh, had enough eh?!”

Cal: “What? Look, you stupid buckethead, you’re stuck in a wall!”

Scout Trooper: “Just a flesh wound!”


Definitely one of those games with incredible background designs that are worth just stopping and looking at sometimes. It’s one of the few games I’ve gotten 100% achievements on and a large part of that is I can treasure hunt a long time when the scenery gives me something stunning to look at.


These are my sentiments exactly, very excited to see this getting closer to release. If I had to sum up my feelings of enthusiasm, I’d quote Lea’s joyous line: “Hi! Lea! Hi!”


CrossCode has some of the funnest and most satisfying mechanics of all time for me, and seeing that same kind of slick combat and use of powers for exploration seems like they kept everything that made it so fantastic while creating something new that’s dripping with style.

Since CrossCode also had one of the most emotionally effective uses of story pacing for me as well (and because I loved Lea’s limited access to a full vocabulary and the excitement when Sergey would break his way through the communication system so she can access a new word), I’m very curious what it’s going to be like with a protagonist that speaks in full.


Aside from the joy of playing Injustice as a comics fan, I really really enjoyed that I could find something fun about playing each character. My top 2 are definitely Green Arrow and Batgirl, but it starts to get harder to choose from there. I definitely would also put Solomon Grundy and Batman up there too, I totally get why you have them in your top roster.

I never owned Injustice 2 and unfortunately didn’t get to play enough of it to choose, let alone get to try all the awesome new characters they added. I’m sure a day will come at some point where I finally get a real upgraded gaming experience and can then get the sequel for myself!


It’s always nice to see someone else that really liked Dead Money! There’s something really intriguing about the challenge of surviving the Sierra Madre without all the fancy gear and weapons I’d been relying on for so long. Assembling the ragtag team of prisoners was fantastic too – Dog/God, Dean Domino and Veronica’s-very-own Christine was quite the cast. The only thing I didn’t dig about Dead Money was the VATS glitch with the Holorifle that causes the game to get stuck in the VATS combat animation with no way out. I didn’t confirm it as a bug until the third time it happened (but luckily after the second time I was smart enough to save immediately before testing the rifle in VATS again to see if that was the cause).


Follows-Chalk is a homie for life! “Like the shadow of a ghost” is one of the great sneak-mode lines.


I just used the built-in spoiler controls on the Eternity app which appear fine on there but must not be set up to work outside of the app?

Whatever the reason, thanks for the heads up! Turned my laptop back on to edit it as an extra precaution since I’ve never had a problem with the browser style controls.


I loved the different story paths and choices for Honest Hearts. The history of the tribes,

spoiler

Joshua Graham, Yao Guai, accepting the vision quest and fighting a ghost

, such a blast.

And with the Wild Wasteland trait

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you get to meet my boy Two-Bears-High-Fiving

.

“Goot”

spoiler

indeed Two-Bears-High-Fiving. Goot indeed.


“Captain, we now have the materials necessary to upgrade the ship!” -Adéwalé after every naval battle even when it’s not true


That’s awesome, well done! Any idea if it’s worth it to take the passwords you’ve earned over to Oracle of Seasons in order to unlock the alternate plot points, expanded story and extended ending? I always liked the idea of the two games interacting to create a third unique experience, but never knew anyone who actually used the interactive features.


Great suggestions here already, I’ll throw a few more on top:

  • Omori (similar and often compared to Earthbound but the silly fun stuff gets darker and more serious as the story goes on)
  • Super Mario RPG (another Squaresoft JRPG from the era of Chrono Trigger and FFVI, very fun and satisfying turn-based combat mechanics, quirky to the max, Squaresoft really had a blast creating a Mario style world. The remaster just released for the Switch, but if you don’t have one then you can easily get a digital port of the original SNES version)

Disco Elysium is a fantastic one. There are an insane amount of choices that shape how you go about the investigation of the hanged man and ultimately what happens beyond that investigation. Choices of who to side with, how to side (openly or playing multiple sides, etc.), choices that ultimately define what kind of detective you are (by-the-book boring, superstar douchebag, violent tough guy, Sherlock Holmes-esque genius, etc., including my favorite: Twin Peaks Lynchian detective that bases their decisions off of dreams, intuition and imaginary conversations with the dead body), and even how failing or succeeding at something can lead to progress in very different ways. If you fail to hit that person you tried to punch, or miss that shot with your gun, or utterly fail to convince someone to help you, you progress through in very different ways so that failing your way to the truth is just as satisfying and entertaining as succeeding your checks to get there.

And of course Fallout: New Vegas. Whether you choose to support the New California Republic, Caesar’s Legion, Mr. House, or a truly independent New Vegas, none of them are perfect. Each succeeds in an ideal society in some ways but completely fails at others, leaving you to decide which imperfect system you feel is the right one for the world instead of shoving an obvious answer in your face.


I had this same thought when I started playing games again but found out what you mentioned, which is that the Intel integrated graphics processor was just not having it. I remember having the money back in 2013 to go dedicated but since I wasn’t gaming at that time I said “nah it’ll just distract me into wanting to play games again.” Five years later I get back into it with massive disappointment in my past decision.

I do only play for about an hour or two so I really like the free version of GeForce for helping limit it to that (or at least forcing me to take a break and get up and walk around every hour when I do swap out sleep for more playtime). There’s been a couple times I’ve thought about getting GamePass for a month and smashing through a couple games but I know I can’t trust myself to play that much right now and will end up just paying for another subscription service but not using it often like a schmuck.

But Alternate option B…my goodness have I been eyeing that Steam Deck. I usually try to save five or 10 bucks or so here and there to build up for “fun stuff” and I’ve wondered if I could build it up long enough for one. I think you’ve just inspired me to make that a goal, or at the very least cut that into two separate batches so I still can do fun stuff or buy a cheap game on sale every now and then while still building up a Steam Deck fund.


I’m on a 2013 Macbook Pro so it’s not just potato city but potato city in MacOS country. I run a decent amount of games but Firewatch was about the most it could handle and it wasn’t exactly a smooth experience. Even something as low-demanding as SOMA is all just stutters and choppy frames moving in slow motion at the lowest settings. Bootcamp was pretty much just taking up space because of that.

With GeForce Now I’m actually playing games I wouldn’t have even thought about otherwise (just got 100% on Jedi: Fallen Order the other week and it all looked and ran beautifully). For me it makes it so I can actually run the games, plus they actually look really good, plus it means I can play those “Windows only” games without having to take up space with bootcamp (which again, would struggle immensely with something like Sunset).

Obviously I’d love better hardware but being able to hop on GeForce for free for an hour to play a game I picked up for a few bucks is a much more reasonable option until I get a lot more money.


If they’d opt-in to GeForce Now I would buy this on Steam in an instant.


When it sunk it that reversing time was more than just a clever puzzle mechanic, I did a lot of self reflecting.

If you haven’t checked it out, I highly suggest the game Disco Elysium. It’s similar in that the more beautifully-written context you learn about, the more it transcends the plot and explores the themes. You can check out a playthrough of the first parts of gameplay to get a taste of its writing style but it continues to evolve as you level up the voices of your own conscience to the point of genuine wisdom or sheer madness (or leave them oblivious which is also fun).


Holy freakin moley I never knew this, that means I might be able to give it a shot on my mac sometime even without this new port. For anyone else as unfortunate as me that’s gaming on an old mac, I found the tutorial for how to set this up by Eggyhead.


Perfect Dark with dual analog controls is something I’ve wanted to exist and now it does! No Mac support though, gonna have to maybe take another look at clearing things out to make room for boot camp.