Whoever did their UX and control design should be fucking shot.
In what world does a crafting game not close containers with the tab key? Why the fuck are some of the exit buttons clickable and some of them you HAVE to hit escape, why do I have to hold down E for SO fucking long to take everything from a container, why do I have child lock to get off my bike?
Using the building tools is fucking annoying and painful, god damn. It’s like they’ve never played a survival crafting game in their lives.
Nah, I don’t think it’s mismanagement, it’s just planned job cuts to make the financials look better.
Why did MS lay off 3% of its workforce after having something like 15% more revenue than expected? It has nothing to do with mismanagement.
The corpo bullshit reasons they give are just thinly veiled lies.
I don’t really get the whole not answering the phone thing. I hate phonecalls but I always answer my phone.
The amount of important calls I’d have missed if I buried my head in the sand like that is insane.
Sure if 90% of the calls were sales or scams I’d think differently, but there are ways to prevent that too.
I find it weird that everyone has their phone on silent all the time too. If mine was on silent I’d never look at it unless I’m bored.
I use GPT and CoPilot at work and they’ve definitely made my life easier and me more productive. I guess that it depends on what management expects of the employees. It’s not a magic bullet.
Also freelancers are saving the day? Whelp, looks like full time jobs are on the chopping block then. And I wish that this was restricted to the American corporate hellscape but unfortunately their bullshit is like a bad infection that spreads across the world.
Time for the EU to adopt FrejaID