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Joined 2Y ago
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Cake day: Jun 21, 2023

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Agreed. I really wish more multiplayer games would put in bot options. I am firmly an anti-PVP player, but I would play the hell out of some of the big PVP games if they gave me a pure PVE option.



Thanks for the correction. I was also looking forward to Perfect Dark. Been a big fan since the original on N64, hence the username.



Yes, a physical copy that is not on sale is often cheaper than a digital copy that is not on sale, but a digital copy that is on sale is often significantly cheaper than a physical copy that is on sale.

The example you gave is a poor one as you’re talking about a digital edition with DLC included vs a used physical edition with none of it. Comparing apples to oranges does not help your argument.


The thing is that that has nothing to do with Sony, though. Sony gets a 30% cut on game sales. That’s the same amount that Valve takes. You can sell your game for however much you want. Sony isn’t enforcing high base game prices like Nintendo. I fully support this type of lawsuit against Nintendo. Fuck them.


Yes, digital games are by and large more expensive than their disc counterparts a while after release, but digital games also regularly get put on significant sale, which often makes them cheaper than the disc versions. If you’re not waiting for sales to buy them, I’m not sure why you’re buying them at all.


To be fair, The Pre-Sequel was made by different studio entirely, but I agree that the Borderlands 3 story was utter crap. It was so bad that I couldn’t bear to keep playing, despite how I felt about the gameplay (which I honestly don’t remember at this point).


It wouldn’t have gotten so much hate at release if it was a remaster, but it was a remake that looked like a remaster, which is not acceptable when you’re talking about a 20-year gap. They made the right move, which is what’s so surprising to me.


It looks like it has nothing to do with Plague Tale.


Might want to update your other post too.



Longer than your preferred range, but Helldivers 2 games generally last between 20 and 30 minutes. The absolute maximum a game could possibly last for is 42 minutes.



Seconding Dying Light 1 and Borderlands 2. Excellent games! If you’re open to 3rd person, Helldivers 2 and The Division 2. No idea about DRM, though.


I didn’t realize that Netflix actually bought the studio. I just thought they licensed the game or something.


This is my biggest problem. I don’t like the real-time combat. When I originally played the demo of part one of the remake and discovered it was real-time combat, I went into the settings to change it to turn-based, only to discover there was no such setting. Stopped playing pretty soon after that.


If you can’t play with a light gun, what’s the point?


Ghost of Tsushima felt the same to me. Great characters and a beautiful world, but the gameplay felt bland. I was happy to finally get to the end because I didn’t have to play anymore.


I’m also a programmer, and have long suspected I have ADHD. I have thought about getting an official diagnosis and trying the meds, mostly because I want to play games again, and I wonder if that would help me focus. I don’t have any trouble focusing at work most of the time.


I’m in my thirties, child-free, work from home at a job I love, have plenty of disposable income and free time, have a passion for games and their development, and I still struggle to sit down and play something most of the time. I don’t even (usually) play games that expect regular participation. The struggle is real.



This update will also include a beta version of a new feature that many fans have been asking for – support for cloud streaming on PS Portal. When the update is live, PlayStation Plus Premium members will be able to participate in a beta for cloud streaming on PS Portal, allowing select PS5 games in the PlayStation Plus Game Catalog* to be streamed directly from our servers, even without a PS5 console.


It’s interesting that it specifically mentions the Series X. My understanding is that anything released on Series X must also run on the Series S.


Honestly, I prefer the last one. I’m not entirely sure why this is getting such significant hype around it. It is by no means a bad game, and it is very well made, but it just didn’t feel as fun as the last one to me. IMO, the best thing about this one is the physics. They regularly add a ton of small things that you can knock around, and I had more fun playing with that than anything else in the game.



I didn’t realize that there was a physical release for this game. I just bought myself a copy to keep sealed in my collection.




I’m so happy they’re completing the series!


2006 all the way. I’ll never understand why they opted to cancel the sequel (which was looking amazing, btw) and use the same name for a completely new IP.



What a terrible graphic. “Don’t dead open inside” vibes.


I’m at level 25, and I also have yet to find out how to actually use microtransactions. I assume if I go looking for them through the PSN interface I could find them, but I haven’t seen anything in-game so far.


One neat thing about wakestones is that you can use them to revive NPCs that have been killed. This is cool, but also means that I have honestly used Wake stones just as much to revive NPCs as I have on myself. The main city in the first area actually has a massive morgue that presumably fills up with the bodies of dead NPCs so you can find them easier.




I really enjoyed it. It did get a little tedious towards the end, but I had a fun time.


Very smart of Microsoft to put a woman of color in that seat. Here’s hoping that she can turn things around in the culture there.


It honestly looks great! I do worry about the smaller POV with so much friendly fire potential, though.