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Cake day: Aug 02, 2023

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Clunky but still fun. It ends up being a mostly mouse-based UI if you’re like me and constantly forget which deck button is mapped to which hotkey (it doesn’t help that there are 3x as many hotkeys as there are steam deck buttons), and you’re going to want to use the trackpad as your mouse. As a result I ended up feeling a lot of strain in my right hand while playing in handheld mode just from the sheer amount of APM my poor thumb was burdened with while the rest of my right hand was supporting the weight of the deck. The game runs like a dream though.


best we can do is release 1 new animal per year that does nothing (out of 3 options we present to you, you’ll never see the other 2 tho) and one new cosmetic block that does nothing. but maybe if you ask nicely we’ll spend all year making the sky box taller. we’re a small indie dev pls understand

microsoft money? sorry we spent it all creating a microtransaction store for dance emotes


Fuck me what a horrifying/exciting time to be a computer science student. I feel like I’m either going to be obsolete by the time I’m handed a degree or my job will basically be doodling and asking a robot butler to do everything for me.


Genuine question for the homies who have played Spider-Man 2: did they write Miles to be any more interesting? I liked Spider-Man 1 Peter’s dialogue and jokes, like, a lot. I enjoyed playing as Miles in his own game, but I thought the character was boring, just, so so boring. Especially in contrast to Spiderverse’s version of Miles. I haven’t bought 2 yet, is Miles more fun to listen to this time? Could I enjoy Spider-Man 3 as a full Miles game if I thought that the Spider-Man: Miles Morales game had a disappointing protagonist?


In a fit of nostalgia I bought Yugioh: Legacy of the Duelist: Link Evolution. I watched the original show as a kid and played the game at recess, but never went any further than that. The game was on sale for a couple bucks on steam.

I gotta say, this is a great amount of content for the price (again, I bought it for like 5 bucks). You can play through the show’s storyline (every season) with all of their dumb little decks, and after every duel, you unlock a “reverse duel” where you can do the same fight but from the antagonist’s perspective. If you complete all of the duels involving a particular character, you unlock their “challenge duel” where they use a themed meta deck with actual combos and interesting win conditions. Because this game has every season of the TV show, there’s at least a hundred different characters you can fight like this. Every time you win a duel you get some of your opponent’s cards and money to make your own custom deck. The online is dead though, which is fine, I’m just playing this to relive my childhood watching the show.

I’ve been kinda hooked, even though I haven’t been a Yugioh fan since 4th grade. I feel like a kid again. I just wish the Pokemon TCG or Magic: the Gathering had a modern game with a story mode like this.



Nope! There is literally nothing connecting them. Each game is a different story in a different setting. In many cases, they can be a completely different genre of videogame.


It’s unfortunate that the character development and stories in FF3 and FF5 are subpar, because their class systems are phenomenal. Vice versa for FF4 and FF6, which had great characters and stories but pretty boring character progression/customization IMO. It’s like Square could only do one or the other, not both.


OW2 is free, they’re probably referring to buying OW1 only for them to shut it down and rerelease the same exact game but with battlepass characters.


I tried Divinity OS 2 split screen with a buddy, the game requires too much saving and reloading to have an enjoyable time in multiplayer mode tbh.


Right? BG3 seems like it’s going to be a gateway game into more CRPGs for me. I think I’ll try my best to enjoy Divinity OS 2 afterwards as well, but I think my problem with that game is more about the unbalanced, nonexistent class structure and random difficulty spikes rather than the genre, which BG3 fixed by using tried and true D&D rules. But maybe I’ll see it from a different angle and appreciate it more.


I might be wrong, but aren’t whales the target demographic for microtransactions? It’s not like the majority of players are buying them. It’s a “vocal” minority that make the business model viable via insane spending habits and the rest of us just have to deal with it.