It’s been out of early access for a few years. It was just built on a very dated engine and never quite reached that “complete” feeling.
I’ve burned hundreds of hours in Space Engineers and enjoyed it a lot, but I would never call it polished. I’m really hoping Keen Software learned some lessons from the first one to make the experience better.
I can’t help but question the accuracy of this list, since the Steam Deck doesn’t seem to log hours for games played in offline mode correctly. I easily have hundreds of hours unaccounted for. It will also add played time for hours spent in standby with a game running, but then wipe all of the hours played and in standby once I connect to the internet.
They rapidly expanded their team to quickly fix issues present with the early access release version of the game. They’re still working towards 1.0, so the talks of DLC expansions will likely be for content after release. Development of new content takes a lot of time, so it’s smart to plan for the future before it becomes a problem.
Played it. It’s Spaced Engineers on the ground. It seemed great in concept, but development seemed to quietly come to a halt at some point. It never got anywhere near complete.