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Cake day: Jul 20, 2024

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Played it. It’s Spaced Engineers on the ground. It seemed great in concept, but development seemed to quietly come to a halt at some point. It never got anywhere near complete.


It’s been out of early access for a few years. It was just built on a very dated engine and never quite reached that “complete” feeling.

I’ve burned hundreds of hours in Space Engineers and enjoyed it a lot, but I would never call it polished. I’m really hoping Keen Software learned some lessons from the first one to make the experience better.


I think that’s store driven. I recall having to input my PIN on my Deck multiple times, but there was at least a few days between each purchase.


It probably wouldn’t be too resource intensive to run it on an XP virtual machine. You’ll want a version that runs on its own, though (no game store launcher, drm, etc)


Dragon Age: Origins. The base game was easily 80+ hours of interesting story and game play. Each DLC added 20-40 hrs a piece. I used to play it a ton.

I don’t recommend giving money to EA, though. They have properly shit all over the sequels.


It does update achievements. It’s really just play time that seems to have issues


I can’t help but question the accuracy of this list, since the Steam Deck doesn’t seem to log hours for games played in offline mode correctly. I easily have hundreds of hours unaccounted for. It will also add played time for hours spent in standby with a game running, but then wipe all of the hours played and in standby once I connect to the internet.


Just to jump onto this comment: Factorio just released a major expansion this week.

In a similar vibe, Satisfactory just left early access a few weeks ago.


The biggest spooky factor of Subnautica was being alone and surrounded by the unknown. I guess they aren’t going for that this time.

Compared to the first, Below Zero was okay. I predict their third game is going to be “meh”.




They rapidly expanded their team to quickly fix issues present with the early access release version of the game. They’re still working towards 1.0, so the talks of DLC expansions will likely be for content after release. Development of new content takes a lot of time, so it’s smart to plan for the future before it becomes a problem.