Yeah… victory belonging to the person with the widest reach and deepest pockets rather than the originator of the material/idea is one way to ensure that all creatives become paupers. This is one of those many on-paper ideas that, without the upheaval of pretty much every other established human social structure, would be awful in practice.
A fun little 2000 era RTS with customisable mech chassis units/base building/multiple fighting levels per map (separate air/land/underground maps). In hindsight, it has a fiendishly difficult campaign which I remember it being a lot easier than I find it now…
Mass Effect but now Cerberus is unequivocally the good guy.