Just a chill guy, enjoy working in electrical, electronics, and programming.

Also enjoys listening to music, watching movies on Netflix and talking sci-fi and solar punk fantasy lol

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Joined 2Y ago
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Cake day: Jun 13, 2023

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You would think with the further advancement of humanity, with or without technology we would have more reason to cache and archive things out there whether it’s by the written word of paper, the internet or via our phone cameras.


True I think there was a big gap somewhere in the years between when o.g. 2.5d retro shooters like Doom, Blood, and Hexen players got used to moving with mouse look, and the people who played shooters like Quake, UT and counterstrike back in 2000-2005 where we aimed with the mouse and strafe run with the left and right keyboard buttons.

A few other hidden gems back in the day that I never got around to playing until years later after their prime time was probably Descent, System Shock and also AvP.

Those were the days alright


No Quake was a real level up from Doom, at least graphics wise.

Though I actually preferred the sprite graphics for smaller monsters, what I reckon would have been cool is if we could have a retro reboot of Doom 2 but with Quake style 3d monsters for mini bosses, and a whole Hexen remix/mashup but with UT style grenades and low gravity jumps and stuff


Even Big China man no happy with your business Mr Wei-song, what should we do?

“Tell him to fuck himself”


Nah it’s the degree of creepiness and antisocial attitudes that can come free under the strange mix of anonymity, risk of doxxing and other things


Yeah it’s pretty basic tbh I honestly wish that the old school stuff like doom, unreal or quake 3 got more air time, much more potential mods and additional dynamics to add to the fun


Nah but valve is huge and they’re a big community host so to speak, getting kicked or locked out would be like getting blacklisted from visiting the USA simply because your last name is Hitler


Haha, your telling me AMD may need new programmers for their graphics driver implementations?