You can already rip 360 games.
Using a PC you just need to make a .iso of the disk using whatever method or software you prefer.
You can also do it with an umodded 360 console.
The trick isn’t ripping the games, it’s playing them. That’s what the hacks like RGH and now this software are for. There’s also emulation like Xenia and XenonRecomp.
I think the difference here is that the market for the the Switch is known but the market that Valve created for Handheld PC Gaming isn’t and it’s proving be far larger than expected. It’s completely possible that the market for PC Gaming handhelds is just as big as for the Switch.
There is also lot of unexplored territory for Valve with the Steam Deck including games written specifically for Linux, docks that would let you use more powerful hardware when you want to play on a big screen, and crazily enough docks for using the Deck as an actual computer. (There’s already docks that turn your smartphone into a laptop, no reason that can’t be done with a Deck).
Nintendo created something kind of new with the Switch but it only works with the Nintendo ecosystem. Valve took their idea and is making it work in the PC ecosystem which is ultimately much larger.
Meh, this is how Tech has always worked. The list of companies that foresaw endless growth due to a temporary market advantage is long. As an example ask Intel how their DRAM production is looking these days. They were dominating the market with it in early 70s but by the early 80s they’d been entirely supplanted. Anybody still buying new ZIP drives? How much market relevance does MySpace or Napster have these days?
This particular stock “crash” is really just an investor driven blip that Nvidia will quickly put in its rearview mirror but its a signal flare that the AI Market in general and the GPU market in particular is ripe and waiting for disruption. That disruption is coming and it will arrive quicker than most realize.
Maybe, maybe, maybe we’ll finally see another OS take a big bite out of the OS market.
Which OS Market? The are several and the only one that Microsoft dominates is General Purpose PCs (Desktops & Laptops). Every other OS Market has a different major player. Nintendo owns handhelds with Valve as the secondary. Sony is on top in consoles with Microsoft as the secondary. Tablets are owned by Apple with Android as a strong secondary. Smartphones are the same as tablets.
I could type several paragraphs about why MS is still relevant, although less so as time goes on, for GP Computer OS but instead I’ll point out that the reason so many games target Windows OS is simply because it gives access to the largest number of buyers.
IMO opinion the decades of continually increasing DOS & Windows PC based ownership that got the gaming industry to this point is quickly running out. Personal computer ownership has been steadily declining for years as people increasingly use mobile platforms like Smartphones and Tablets. Assuming that trend continue then it won’t be long at all, maybe five years, before gaming companies find that Windows OS compatibility no longer provides a large enough target audience.
When, if, that happens there will be a rapid sea change in the gaming industry. I strongly suspect that this is why MS have invested so much money into creating platforms for game streaming. It’s the only way they can stay in the game, lol, as personal computer ownership declines.
It’s going to be a flagship game that releases with a newer engine.
I’m pretty sure they already said that its going to run the same engine as Starfield.
A less hopeful take is that the success of ESO is going to prevent them releasing anything else in the universe until it dies.
This is what I’m worried about but I’m somewhat encouraged though because Rockstar is finally going to release GTA:6; perhaps the era of local games isn’t dead quite yet.
Intel’s 5 series GPUs are meant for the low-middle to middle range of the market. They are targeted at 1440p (and under) gaming and the B580 with 12G of VRAM will almost certainly perform perfectly fine.
If you are more concerned about performance but are on a budget then wait for the eventual 7 series ARC GPU or grab a 4060ti.
Samsung DeX shows since many years that a Android with a desktop UI is a possibility.
DeX is infuriating. It’s forever almost good enough to fulfill its promise of being a truly mobile desktop but somehow it’s never gotten there. The biggest problem now is that most android apps don’t present correctly in desktop mode, don’t behave intuitively, and / or look like ass.
HANG ON BEFORE YOU HIT THE DOWNVOTE BUTTON!
They don’t need a recall. If your processor ain’t broke yet then the patch will (supposedly) prevent it from breaking and if it’s ALREADY broke then Intel will (supposedly) replace it via RMA.
So what’s the big fuggin’ problem here? That Intel won’t use the term “recall”?
I’m so tired of the “e” word. Most of the people tossing it around, like the commenter up above, apparently don’t even know what it actually means.
Here’s a tip: It doesn’t refer to something that got more expensive and / or moved services around in existing tiers like MS did with GamePass. You can read Cory’s Book or check out the wikipedia page for the actual definition. Go read one of them and then Stop abusing the fucking term!
I’m fine with NPUs / TPUs (AI-enhancing hardware) being included with systems because it’s useful for more than just OS shenanigans and commercial generative AI. Do I want Microsoft CoPilot Recall running on that hardware? No.
However I’ve bought TPUs for things like Frigate servers and various ML projects. For gamers there’s some really cool use cases out there for using local LLMs to generate NPC responses in RPGs. For “Smart Home” enthusiasts things like Home Assistant will be rolling out support for local LLMs later this year to make voice commands more context aware.
So do I want that hardware in there so I can use it MYSELF for other things? Yes, yes I do. You probably will eventually too.
“Enshittification” isn’t simply raising prices and moving features between service tiers.
Yeah, it was pretty obvious that this was going to happen sooner or later. It doesn’t meet the definition of “enshitification” though. The platform, Xbox Live, isn’t losing functionality it’s just getting more expensive. There’s also no obvious shift to favor business customers.
It’s a pretty standard price hike with a small side helping service tiers changing features.
I’m not HAPPY about it of course.
I’d like to read the article but holy hell there’s over 700 companies in their tracking cookie policy!
Luckily there’s an archive of it: https://archive.ph/Yrcda
Something tells me that here in the United States of Greed, such a thing is ‘un-possible’, legally speaking.
It’s not only possible it happens reasonably often. So often in fact that the “poison pill” idiom was created by companies who were doing just that.
we’ll essentially see Valve vs. Microsoft, as the former would much rather not have to rely on Windows
Valve has been working on exactly that for a decade now. It’s why they created SteamOS, Steam Machines, and Proton. The current high point of all that work is the Steam Deck but it’s possible we could see an official return of console like Steam Machines.
The underlying problem is if games stop getting Windows releases and instead go directly to Xbox / PlayStation / Nintendo consoles only.
145+ Petabytes for a single copy of the archive and they currently have two copies of everything for a total of around 290 Petaybtes.
The largest hard drive I’m aware of is 32TB so you’d “only” need over 9,000 (lol) of the largest drives ever made. I can’t even tell you what that would cost since Seagate doesn’t have a publicly available price for the damn things!
Prices of video games and consoles have actually declined over time when accounting for inflation.
https://techraptor.net/gaming/features/cost-of-gaming-since-1970s
Here’s an example:
PlayStation 1
Cost at Launch (1995): $299.99 Cost Today (2020): $509.19 Average Game Cost (1995): $49.99 Average Game Cost (2020): $84.85
PlayStation 2
Cost at Launch (2000): $299.99 Cost Today (2020): $450.64 Average Game Cost (2000): $49.99 Average Game Cost (2020): $75.09
AAA titles going to $90 would actually be putting them back to PS1 and earlier pricing.
The game may be old but that doesn’t mean a particular person has played it before.