We want to address recent reports regarding the status of Romero Games. These reports have contained inaccuracies, and we feel it’s important to set the record straight.

• The funding for our project was pulled, and our game was canceled.

• Due to confidentiality agreements, we cannot disclose the publisher’s identity, though some may infer it from public information.

• As a result, we now have to reassess the entire staffing of our studio.

• Romero Games is not closed, and we are doing everything in our power to ensure that it does not come to that. Any suggestion otherwise is factually incorrect. Indeed, we were in the studio today to discuss next steps with the team.

• We’ve been contacted by several publishers interested in helping us bring the game across the finish line, and we’re currently evaluating those opportunities.

We appreciate the outpouring of support and will share further updates as we are able.

Romero Games

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Btw, John Romero was the lead designer for Doom, Wolfenstein 3D, and Quake. He’s basically one of the inventors of the FPS genre. Way to go, Microsoft…

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Well yes, but also let us not forget he made us his bitches.

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The whole Daikatana story is wild

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Also, Empire of Sin (I don’t know what his specific role was in that game). So I wouldn’t let nostalgia cloud modern releases that have ended up being flops from his studio. In fact, I wouldn’t want him around solely for nostalgia, or yes, but stick to that and not putting out lackluster games while trying to play up your name.

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