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Cake day: Jun 12, 2023

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This was one of the first games I followed the development for. I was super pumped because I loved Star Wars in general and Knights of the Old Republic in particular. I even got the deluxe pre-order.

Unfortunately I wasn’t able to get into it at the time, probably because at that point I was pretty sick MMO quest structure after several years of playing WoW.

I’ve always thought of returning, mostly to experience the stories, but I’ve just never found the space in my life for the time commitment.


They are mostly a toy store now. Last time I visited a GameStop I was told they don’t even stock new games at release, except for pre-orders. There doesn’t seem to be a point in going there anymore.


Furthermore, there is an option to destroy the special “gift” if you can resist accepting it. However, all you get for doing so is a few brief lines from the Emperor. Your companions don’t seem to notice, and there isn’t even an quest log update.


As I said in another topic, this is the only way to play FF3 in its original form (or at least close to it) and in a language other than Japanese, outside of emulation. The DS remake is fine, but it is definitely a different experience.


I’ll point out that you can use Dragon Age Keep to plan out key choices in the narratives of the first two games, and even create a world state for import into Inquisition. Helpful if you want to play Inquisition and want a refresher and/or don’t want to replay the earlier games


Octopath Traveller is a game I should have theoretically liked because I have so much nostalgia for SNES RPGs. Unfortunately, it felt more like a proof-of-concept demo stretched to a full-length game than a complete experience in its own right.

I’ve heard that the sequel is better, but I haven’t tried it.


It’s the most accessible Paradox grand strategy game I’ve played.

That still means it’s as dense as pea soup, but its nested tooltip system makes learning the game’s key terms much easier.


Well, there’s the fact that outrage seems to drive more activity than other types of content. YouTube sees it as a more profitable option to advertise a Very Angry Gamer™ to you, even if you aren’t interested. I guess they assume that you’ll find something to watch anyhow, but if they will profit even more of they can hook you into the outrage machine.

Then there’s my personal hypothesis that in order to enable this, YouTube’s algorithm weights your demographics, subscriptions, and viewing history much more heavily than your manual inputs.


One huge advantage Larian had was years of experience making games in this genre, and I doubt many other studios have that sort of corporate knowledge. Obsidian may be the only sizable one that comes close. Maybe Beamdog too, as they are responsible for the Enhanced Editions of all the old Infinity Engine games, including some original content.


It was one of four games I backed on Kickstarter years ago, and now it is the last one to come out. I haven’t played Suikoden, so I only know vaguely what to expect. I do hope I like it more than the other games I supported, though.


I think their situation is somewhat akin to where Bethesda was c2012: they’ve just released the most talked‐about game of the year, a game that was a critical and commercial success despite not being of the general gaming zeitgeist.

I really hope they don’t follow Bethesda’s path.


Maybe Radiant Historia fits your bill. It’s a JRPG by Atlus originally on the DS, with a remaster on the 3DS. You can time travel to different nodes in the story and the game will replay identically, which of the “loop” part. It has a branching storyline stemming from a choice early in the game, and you have to hop to the other branch to get abilities and information for the other.


My first attempt to cancel my SiriusXM subscription saw the agent tell me that it was “impossible” because I had “just renewed.” It was true that I had recently renewed, but only because I had forgotten to cancel it in time. Since that was my mistake I was willing to just let it go and just use the service another year. But in order to stop that from happening again, I wanted to cancel early, which they didn’t let me do.

My second attempt three months later saw the agent protest again, saying that I should call back when it was closer to renewal. This time I put my foot down and got them to cancel my renewal.

Or so I thought.

I finally had to call them again eight months later after I started getting emails hyping up my impending renewal. It seems that instead of outright canceling, they had instead put a note on my file to cancel at a later date - a note I’m presuming they were going to ignore.

Maybe their system really did make it impossible for front-line agents to cancel to far out from the renewal date. That would explain the agents’ behaviour, and if true it makes SiriusXM look even worse

Definitely the worst experience I’ve ever had trying to cancel a subscription.



I mean, it should have died years ago the last time they unceremoniously dumped talent over apparently ideological reasons, but they survived.

Granted, this time is different because now they are losing their primary breadwinner. They plodded along before because ZP still brought in people. This wound may actually be fatal.


I seem to remember them being surprised by the success of Bravely Default, not expecting a deliberately old-school RPG to appeal to modern audiences.

The cynical part of me believes this is performative on their part - they know a game like that will be popular, but it won’t be the most popular thing ever and they won’t make all the money. So, they try to push bigger games that are more easily monetized in hopes that people will just forget their own preferences.


I’m always a bit amused when these sites and apps say things like, “If you turn off ad personalization, the ads you see won’t be as useful to you.”

My dude, I don’t think I’ve ever willingly clicked on an ad in my entire life. “Personalizing” them won’t change that.


It was actually a board first, and there have been a number of electronic versions throughout the years. I had one such adaptation on CD growing up in the late 90s, but I’m not sure it would be the same one you played.

Cool game, though. I sunk lots of hours into it.


I finally pulled the trigger on Celeste after hearing so much about it for years.


It really is just a coincidence.

I got an Android for my first ever smart phone because the friend who was advising me happened to be an Android user too. If they’d been an Apple user, I probably would have gotten an iPhone that day.

I’ve stuck with Android since then because it’s what I know. I had an iPhone for work for a while and I found it annoying to try to learn all the differences.