I am not a velociraptor
Looks at:
AAA games costing 100€+ between base game and season pass.
Online services on consoles constantly raising prices.
Consoles that, over the time cost more instead of less.
Wages frozen in time for years.
Rest of unrelated to videogames stuff but that drain people’s wages.
I WONDER WHY YOUNG PEOPLE SPEND LESS IN VIDEOGAMES…
With a little delay (sorry, life kept me busy enough so I couldn’t read this before), I just finished reading. I gotta say this was a rollercoaster.
I love the news parts, as always, since you manage to get a whole week of news compressed in a single article (and without the clickbait ads) that feels fresh and nice to read.
But knowing the kind of ordeal you are dealing with is heartbreaking. First and foremost, your health comes first. If you need to take a pause from this, you don’t have to apologize, it’s the right thing to do so go ahead and do it. I’m really sorry to hear about all you are going through, I hope you get to feel better soon!! Best wishes from an user who is clearly human!
Oh that’s so kind of you to say! I have to say, I’ve been pretty down about it all, but writing this up made me so very happy. I really love Lemmy for how easy it is to share these long-form posts :)
Happy to read this (the part about writing this making you happy I mean!!).
Lemmy is great for sharing long posts, much like reddit was before the enshitification. It’s good to see long elaborated posts here among all the memes and other low effort content. And in the case of your posts, they are also a nice read in my mornings because of all the possitivity and joy you can feel when reading them. You really pour a lot of that in your posts and it feels!
Sounds wonderful, I’m looking this up now! It sure sounds weird, but the longer the gaming industry runs and ruins great things, these odd little different ones just make me happy!
I love “'weird” or unconventional games. And right now, it’s the indie world that provides these gems. In an industry that looks for the short-term profit like the “mainstream” videogame one, they rarely innovate anymore. They just pick a formula that works and copy it until they find a more profitable one, so innovation now happens mostly in the indie world, giving birth to games as odd as this one, a yo-yo player bat that goes around a city beating corpo suits to recover a monopoly! You won’t see EA making this kind of game, ever.
I was waiting for this post, thank you! Since I discovered this “series” I’ve been hooked. It’s nice to read some long content in a non clickbaity way (that seems to be the norm in the industry nowadays).
I’m really sorry about your nerve damage and hope you recover as soon as possible!
As for what I’ve been playing, right now I’m going through Blasphemous 2 (i loved the first one too) and a nice surprise: Pippistrello and the cursed yo-yo. A zelda-like adventure in which you play as a bat with a yo-yo fighting industry magnates to help your aunt recover the monopoly on energy she built to keep a grip on the city (I know! The setting is original, to say the least).
The gameplay makes you think of 2d zelda games, but the yo-yo makes combat (and even movement) a completely different thing of other games, I suggest you to try the demo!!
While I agree regulation must be enforced, let’s not forget that if a kid is playing on a phone that has a credit card saved, is enterely their parents’ fault.
And same if the kid has access to the card itself.
Laws to regulate lootboxes are a must, and I believe this kind of products should be treated as gambling. But FFS, it’s your kid, take some responsibility on what they play and what they buy. A 10 years-old can’t open a bank account or a credit card by themselves, so the card is their parents’. You are doing something very wrong as a parent if your kid can dispose of your credit cards unchecked and freely.
Well, the more articulated reviews I read on Steam talk about serious issues on several aspects of the game, even if they are exagerating, the issues they talk about are those that would make me not buy it.
Really sorry for the studio if they end up closing but sadly, we live in an oversaturated market in which, if you are part of a big corpo, it’s always a make or break situation with every single game. Sad state of affairs we are in.
I’ve been doing that for years. And I’m trying to make my friends see how these things are bad for them even if they don’t pirate.
But then, Nintendo releases a new Pokemon and everyone goes “eh, I know that Nintendo is the worst, and I know they are harming the industry… but I can’t skip this pokemon game!”.
Nintendo customers suffer from a big case of Stockholm syndrome and nobody can’t convince me of the opposite.
They are probably highly understaffed. Also underfunded, and working on yearly releases.
There is reason for this: either greed or incompetence. Or both. There is no reason for game freak to keep their studio so small if not to save money or because they can’t manage more people. They have the most profitable IP in the world, it can’t be a lack of funds.
If you want a big open world game, I can recommend Mad Max, you can find it in fanatical (a legal and trusted store) for $2.49. I had a lot of fun with it and it will give you tons of hours of fun.
https://www.fanatical.com/en/game/mad-max
I actually recommend you that site for steam keys since they often do bundles very cheap to help your library grow without spending a fortune.
Indeed. Today’s problem is that graphical fidelity takes so much of the development time and resources that the rest of the aspects of the game are completely left aside.
Yeah, I can count how many freckles this character has in their face, but that’s all these games offer now, and I don’t need to count freckles, I can do that in real life. I want to have a good time with the game.
I’m not really sure it’s completely like that. In the early 2000’s we had “beautiful” games (aka the most advanced graphics that technology could afford) but games were fun.
Devs invested in graphics, but they also invested in innovative formulas, in gameplay… You could tell a game was unique and beautiful.
Today, AAA games are just a checklist of things that must be included (almost none pointed at making the player have fun) with an incredible level of detail that makes every single leave of every tree move independently from the rest.
You can finance pulls for a gacha game, if you want something worse.